Last Friday Nexuiz 2.5, an open source FPS, after just short of a year from previous release, finally arrived with a lot of changes and tweaks. Most noticeable changes include new weapon models, maps, sounds and physics tweaks. In total, it contains around 3000 revisions since version 2.4.2.

Nexuiz is based on the Quake 1 engine but uses Quake 3 map format. Its gameplay is inspired by Unreal Tournament, but has a number of gameplay elements not common in other games.
Since Nexuiz 1.0 in 2005 the unusual features have been the central part of the gameplay, for example: Splash damage goes through solid walls; There is no limit for how much health and armor you can carry; Health regeneration and rotting system.

Due to the extent of changes there is NO PATCH available. To make sure nothing breaks, extract Nexuiz 2.5 to it's own folder, do not overwrite earlier versions!


For a more complete list of changes see the Sourceforge homepage. If you have any comments, suggestions or questions, check the Nexuiz forum or the FAQ.

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