I made few maps for Q3 (mainly for CPMA), I guess plduel1 is the most known.
Now it's time to start "Quake 4" adventure.
"Galang" is a small 1v1 level. It's second beta - the layout won't change much now (only if needed). I think the item placement needs a big improvement. I'm by no means a pro-player or something, so when it comes to placing guns and armor I'm just following a simple rules. So the suggestions from good players are welcome.
Ok, enough talking. Download and have fun!
New version is ready, link to download updated
TO DO:
- polishing gameplay
- maybe cleaning few walls from needless textures
- fixing bugs (some sparkles, misaligned textures, etc)
CHANGELOG
Beta 3:
- removed a lot of ramps
- cut a hole below "MH ramp"
- simplified "MH ramp"
- moved some walls to improve the flow
- removed the acceleration pad
- added a ledge between the highest floor and the MH
area
- added some walls to eliminate camping spots (and to
make a whole map more balanced)
- removed YA (was in current RL location)
- removed some health packs, spawn points and armor
shards
- mixed placement of weapons and items
- brightened up the ambient light
- more, more, more ;)
Screenshots:
http://www.mojobin.com/800x600/beta3/800x600/l4dm1a.jpg
http://www.mojobin.com/800x600/beta3/800x600/l4dm1b.jpg
http://www.mojobin.com/800x600/beta3/800x600/l4dm1c.jpg
- Attached Thumbnail: 33188-l4dm1a.jpg (24 Nov 2005, 12KB, 144 download)
Edited by Lukin_ at 22:11 GMT, 24th Nov 2005 - 3431 Hits
