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LEGIT CHALLENGE TO THE WORLD FOR ~2,000k USD (2 comments)
Posted by bagrat @ 22:58 CDT, 22 August 2023 - iMsg
Rules are almost exactly the same as the previous challenge I made here once, except 3-1 odds now.


Will talk about the reasons later.
Edited by brandan at 03:36 CDT, 15 September 2023 - 882 Hits
Legit Challenge to clawz for ~$5,000 USD (57 comments)
Posted by bagrat @ 01:59 CDT, 18 August 2018 - iMsg
Since no one else is speaking on this subject then I will. I have it on very reliable sources that Nikita "clawz" Marchinsky has outright cheated using aimhacks, and even audio and sound hacks, as well as also been given the benefit of fixed gameplay, fixed results/set-up matches, and players/teams throwing games in his favor at all his major event winnings. From what has been relayed to me and what I know and can see, I'm almost 100% sure these assertions are true, and I cant stand it. So I’m issuing as much as a $5k+ Money Match challenge to him to dispel doubts to definitively prove me wrong and that he is in fact, Legitimate.

All he has to do is show up and do his thing. There will be measures in place to detect whether he is cheating or not, which all of the tournaments he has participated in have failed to do. His POV will also be recorded for the entire match for further analysation, which all of these tournaments have also failed to have done. Completely opposite of all major FPS tournaments since they're beginnings.


Rules:

 
1. I’m laying him 3.5-1 odds that he won’t be able to even beat me. This essentially means that I think he has less than a 25% (22~%) chance of even winning the match (cleanly...). The most I can (currently) offer is approximately ~5,000$ USD value

 
2. The match will be played in Quake 3: Arena in the Rocket Arena 3 mod, on the map Thunderstruck. The armor and health will both be set to 400hp, or 400H/400A. This is because the main purpose of the match is to thoroughly test out new cheat-prevention and cheat-detection measures that I've created that can be used on LAN play. His aiming and combat abilities should be the focus of the match and this will prevent alot of tunneling-strategies from being effective at hindering much of that, and the public can scrutinize everything that will happen. This format will prove to be best for that.

 
Nothing will be decided while the match is being played.

I am confident enough in these counter measures that he will be caught as-a-matter-of-fact, not just by some majority opinion, if he chooses to cheat. But a voting process may also occur as things go along

This is a fair warning. I basically expect him to either show up and not play nearly up to par as any of his event winnings and performances, or not even show up at all for some reason even though it’s a free $5,000~ USD value for him if he wants, and a trip to a popular city.

All money and prizes will be relinquished to a 3rd party prior to the match taking place, to ensure payout afterwards.


I will update more information about prizes, rules, location etc., as things develop
Edited by bagrat at 02:57 CDT, 18 August 2018 - 34393 Hits
FINDING OLD WIN2000 SENS.. (42 comments)
Posted by bagrat @ 10:52 CDT, 26 June 2011 - iMsg
Hi all, well years ago I had a cfg that i remember i really liked when i was on Win2k when i played quake 3, especially sensitivity. Now i'm on WinXP and have been for a very long time, But i cant remember how different the sensitivity/mouse feel on win2000 was from XP when i changed.

So basically i'm interested if anyone knows if win2000 and winXP have the exact same mouse input/speed/feel/etc, and if say for example sensitivity 8 in quake 3 for Windows2000 is the exact same as sensitivity 8 in winXP (after XP registry mouse fix. oh and for defaults which is what i used). I dont remember the cm/360 because this was looong time ago before every1 knew to do this test, obv if i did i wouldnt be asking this..

ofc i play QL now, but i mean for in_mouse 1, and anyway in_mouse 2 is not so diff (:/ so many mouse settings).

And if not the same, is there any way/known method to replicate a similar sens in WinXP? Or a way to know how many cm/360 a certain sensi was in Windows 2000 so i can try to make something similar in XP, as i Realllly would like to find this sensitivity.. ?


Anyone please help.. thx ! :D
Edited by bagrat at 11:04 CDT, 26 June 2011 - 15788 Hits
Changing screen Res changes sensitivity? (18 comments)
Posted by bagrat @ 05:39 CDT, 2 June 2011 - iMsg
For quake? Can someone tell me if this is true and make the logical sense of it for me ? I've heard this mentioned before, but the times i've changed resolutions i didnt notice a difference at all, and When i think about it, it seems like your sensitivity would only "change" when lowering the resolution by alot (less pixels but they are larger, which in turn take up more space, for the crosshair to decide to land at for same movements. Is this right??) on low dpi and higher sens, or at least relative to the resolution. What are the facts?
10084 Hits
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