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HoQ CTF League (No comments)
Posted by artemis4 @ 10:56 CDT, 19 April 2024 - iMsg
Greetings,
House of Quake will hold a Capture the Flag League starting in early May. This is a new edition of a well-established competitive game mode and we would love as many hands on deck as we can!

Region: EU

Map pool: Spider crossings, Japanese Castles, The Dukes Garden, Ironworks, Troubled Waters, Infinity, Courtyard

Format: TBD

Teamsize: 5

For those who are interested, I would invite you to join the House of Quake discord server where there is an ongoing discussion in the CTF-league channel regarding the exact league format - forming the teams (self-initiating or draft), tournament format (Swiss format, Double round robin) and other possible settings.

There are ongoing negotiations with sponsors, but as of far, there is no prize pool.

On Thursday, 26th of April, there will be a final announcement of the league's format. Registration opens this Sunday and will close on the 28th of April. Until then, I invite you to join the discord and help us with the decision!


Links: House of Quake discord server, CTF- league channel
Edited by artemis4 at 10:57 CDT, 19 April 2024 - 51 Hits
Is Rapha Asian? (No comments)
Posted by clitsucker @ 15:13 CDT, 17 April 2024 - iMsg
I mean just look into his eyes.... no homo!
168 Hits
I did it guys (2 comments)
Posted by gSTRUCTOR @ 20:54 CDT, 15 April 2024 - iMsg
Born, grew, had kids and before dying, whenever it happens, i can die happy now.




long live quake brothers, im playing QL duel every night with couple friends and enjoying it like its 2010.

thanks

btw cooller stream now with cam and cool blue lighting woohoo (RickFlair.gif)
Edited by gSTRUCTOR at 21:04 CDT, 15 April 2024 - 365 Hits
Day One (9 comments)
Posted by czm @ 12:07 CDT, 15 April 2024 - iMsg
Got some weird skin thing on my knee, should I get it checked out?

Also wasn’t it cool back when we just hit a few keys in a row to communicate in game via text? Pretty sure that’s what I spent most of my time thinking about while getting driven home from middle school

But back to the skin issue. Think it’s related to this time I fell in that gravel parking lot in Neely, Alaska while running in flip flops and scraped my knee real bad. Not sure tho, cuz that was like 18 years ago
308 Hits
My 2nd PQL frag movie (4 comments)
Posted by Maga-pql @ 10:34 CDT, 5 April 2024 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 8 (3 votes)
Don't take your girl to the cinema, better save money and check the tape:
Youtube
Edited by Lam at 12:57 CDT, 8 April 2024 - 512 Hits
GA-LOO-GA-LOO (6 comments)
Posted by Jamerio @ 18:12 CDT, 26 March 2024 - iMsg
Kinda scary, whichever side you're on, if you don't see the severity of a company like google doing this, you're one of the bad guys..

Wonder how long it will take until they start editing your emails, whatapp and creating sinister simulations of your browsing history to frame you as whatever they want.

Edited by Jamerio at 18:24 CDT, 26 March 2024 - 713 Hits
project velocity is officialy dead, blaming DoS attacks (20 comments)
Posted by hc @ 07:06 CDT, 26 March 2024 - iMsg
Just found on r/quakelive: https://old.reddit.com/r/QuakeLive/comments/1...abandoned/

Some dude quoted their discord:

Hi @everyone I've spent some time organizing my thoughts around the future of Project Velocity and our role in the Quake Esports space. Over the past 6 months we've spent countless hours creating a brand and product that captured the essence of the AFPS experience, thanks to <@&1171941457976905778> <@474545543784169482> <@539930087496351759> <@761697558648324156> and <@518268101218009120> <@101829452719198208> <@111593347063263232> and <@359426104760729602> we achieved something remarkable in our short time here in the Quake scene. Our vision was always a bold and creative one, one that combined the sounds and sights of the earlier days of gaming into a modern package that could attract new viewers into the AFPS space. While we were able to pivot around and more or less secure the Project Velocity tournament servers, it was widely known that the attacker spread his efforts into other community servers and impacted play for hundreds of players. The AFPS space is too small for us to try and force a round peg into a square hole - if the security of Quake Live is not conducive to rebuilding a healthy player base, then I see no reason to pour resources into a space that is so easily jeopardized. Project Velocity was entirely funded out of my own pocket, and while I was happy to do so I also have a family that have an obligation to make wise life decisions on behalf of. I do not see a world in which I can confidently sell sponsorship offerings into a league that faces constant attacks. Unfortunately, Quake Live servers are some of the flimsiest game servers I've ever come across. Frustrated is an understatement - I poured my heart into soul into organizing a project that I held so close to my heart. For now, we will keep the Project Velocity Discord server alive in the event of our return. With somewhat credible rumors of Quake 6 in the mix, we are keeping our eye on the franchise and will happily return in the event that we feel we can provide value to the community. Thank you to the thousands of players who tuned in, our incredible <@&1193666215974019173> and <@&1172304310504259604> for allowing us to explore the option of dedicated servers. We will always be rooting for the AFPS space, and will always remain a fan of the genre &#128578;

that's all folks
2142 Hits

<< Comment #1 @ 20:55 CDT, 26 April 2017 >>
By Seven Memorial Flag qmau 
i want to point out that through the years i've interacted with syncerror, he has always been responsive and gone beyond what i expect from any game company to do for people who play its games.

he has unbanned people when i've asked nicely, after the extremely infamous person banned was convincingly apologetic and promised to not misbehave ever again (he misbehaved again, and got banned again, and i didn't ever ask again on his behalf [it was a bit of an experiment for me to see what would happen]).

he sat in on an interview for esr in 2010.

he gave me premium keys for quakelive back when i was planning a tournament for esr that, unfortunately, fell through due to some interesting behind-the-scenes admin drama involving a couple of well-known personalities in the general quake community.

he has always been respectful and nice in conversations with me, even though i call him stinkhair and mock quake players in general; even though i've been banned from the quake live irc channel more times than i can recall for such dastardly deeds as mocking death, abusing white-knight players like picklelover13, and generally playing the role of internet bastard in moments of extreme boredom.

i get the sense that many esr users don't empathize with his position, or feel as though they have better answers to what they propose are problems for quake, or something along those lines. i get the impression that these people are the kinds of people who, like anxious small dogs, invent problems in order to have something to pay attention to other than the soul-sucking loneliness they feel when their owners leave their site for more than a few minutes.

i have a lot of love for syncerror, and for id software, even if it is fun to make fun of people, and even if my sense of humor is crass and objectionable. i want the new quake champions to be a great success, celebrated the same way the recent doom was, for a great integration of modern convenience and classical punishment.
Edited by qmau at 21:16 CDT, 26 April 2017
<< Comment #13 @ 11:30 CDT, 27 April 2017 >>
By Vatican viaIImaximus  - Reply to #1
I was told that I need to contact the ZeniMax marketing department.
Edited by viaIImaximus at 11:31 CDT, 27 April 2017
<< Comment #14 @ 11:32 CDT, 27 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #13
that's what they tell the little people to get them to fuck off. I have connections
<< Comment #16 @ 11:37 CDT, 27 April 2017 >>
By Vatican viaIImaximus  - Reply to #14
I was only trying to connect ...
<< Comment #2 @ 23:51 CDT, 26 April 2017 >>
By United States of America wwwAnyBoy 
I think SyncError must be as close as it possible to players. He must speak about all aspects of the game with us. He must speak with us every week. He must start his streams on twitch. We must look what he doing on his work. He must feel us as his family. This is good for him, id and for us.

No need to live in your cave SyncError, open your heart for us, and push ELO ratings in game(at first)
<< Comment #47 @ 12:59 CDT, 18 April 2018 >>
By Denmark GEKKO-  - Reply to #2
He should probably just hand over his login credentials to ESR to make it easier.
<< Comment #3 @ 00:28 CDT, 27 April 2017 >>
By United States of America wwwAnyBoy 
About pain and understanding

If you politcorrect, if you filter your speach and words. It's like water-filter: more filters-> less useful and useful substances, vitamins. If you protect your organism from negative microbes, viruses, then your immune system becames poor.

So speaking with different people, with rude and flatterers, truth-seekers and idiots makes your skills even higher. You grow as a person.

To write what you really think the only way to became understandable. Drop out politcorrectness and other barriers.

I think not only SyncError is a gentle guy, but Tim Willits too. When i look at their photos i want to hug them and drink beer with them.
<< Comment #4 @ 03:22 CDT, 27 April 2017 >>
By Croatia Meph1stoo 
I sincerely believe Sync is a nice guy. He seems to be the only one left at id who's even remotely in touch with quake community. Among all other id staff members he is the one who I feel is one of us. Sure he might have had some shitty ideas and pulled some clumsy moves, but he was the only one who ever listened to feedback, showed interest in socialising with the community (posting here, watching cups and shitposting in twitch chat). I see him as the only bridge left standing between us and id.

That being said, I feel like his influence at id is limited and that is a shame. If in some strange turn of events id listens to anything we say and makes any changes proposed by us, its gonna be because sync told em.

I highly doubt this interview would reveal any significant new info, but I think you should do it. Considering how much shit he got from us during the years and how well he handled it, I feel like he deserves to be heard
Edited by Meph1stoo at 03:23 CDT, 27 April 2017
<< Comment #10 @ 10:34 CDT, 27 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #4
quakelive was the perfect sandbox for trying risky ideas. the playerbase was small and isolated, and the game was at the end of its popular life, so mixing things up to see how players would respond was a really great way to figure out a way forward for a future quake game.

the problem a lot of quakelive players had was that they weren't looking forward, they couldn't see the forest for the trees.

people don't see a lot of the blood and sweat and failed experiments that lead to good development, and when the quake community was experiencing these directly they assumed that id was trying to create a financially successful and popular commercial title, rather than implementing some ideas to gauge response and test future gameplay for a new game that was probably still in conceptual or very early alpha phase.

many esr users are not productive people, and so they don't understand the labor and messiness of productivity. they judge things from the pseudoacademic sterility of their imaginations of a perfect world, rather than with the understanding instilled by experiences trying, failing, and succeeding at achievement. they don't understand that refinement can be a lifelong pursuit, and that the lessons learned from something like quake 4 and quakelive don't always have an immediately apparent practical.application in all circumstances.
circumstances and configurations of personalities and experiences and epiphanies must also develop in harmony with desire. desire alone isn't enough, and many esr users only ha be a combination of desire and consumer experiences.

they're typically very ignorant, and those types of people are generally averse to empathy and even open listening
Edited by qmau at 11:31 CDT, 27 April 2017
<< Comment #12 @ 10:48 CDT, 27 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #10
and to be fair to the critics in the community, I think there was a problem of communication of the reasons that quakelive was being played with. the lack of official words left a lot of room for speculation (that doesn't mean that the negativity was justified, just that it could have been checked by some careful public relations).

in some way I think syncs hesitance to agree to me visiting comes from a corporate mindset of fear due to the impact that the negativity at the ql end of.life...but I feel that's the sort of fear driven risk aversion that ironically drives negative speculation.

also, I think that the "final" steam release was a really touching love letter from id. they tied the knot and gave ql players most of the tools necessary to play the game in perpetuity if they preferred. it was definitely a better send off than shutting down the service and telling players to go try to set up quake 3.
Edited by qmau at 10:53 CDT, 27 April 2017
<< Comment #39 @ 02:34 CDT, 28 July 2017 >>
By Q3 darko_  - Reply to #10
quakelive was the perfect sandbox for trying risky ideas. the playerbase was small and isolated, and the game was at the end of its popular life, so mixing things up to see how players would respond was a really great way to figure out a way forward for a future quake game.
Yeah, but at the same time the "mixing" of "things" "up" actually lead to the demise of quake live, and its utter failure as a viable product for ID and Bethesda as well.
The product was a major failure for the company, and from a community perspective as well. They didn't really connect with their community, there is still a veil of secrecy to their direction with QC, and there seems to be no reaction to any community dissatisfaction with the game at all.

Imagine how Bluehole (the PUBG developer) would have treated this, or Valve would (look at CSGO and DOTA2 community interaction).

I see very little "blood and sweat" and only "failed experiments" after Q3.

I have been on and off in this community for over a decade and I see no improvements from ID Software's, in particular SyncError's side.
<< Comment #5 @ 03:23 CDT, 27 April 2017 >>
By Belgium hydra 
I'd totally love to see that in-depth content you have in mind! I think it may also bring back some life back to this website :). Some random things that popped up in my head which could maybe make it more interesting for Syncerror:

- propose a zero-tolerance for hostile and child-like behavior for X months (or until QC is released), putting people on probation quickly.

- don't release all interviews at once. You can start small with one interview, you can then check people's reaction and behavior. Only when that goes well you publish the rest.

- I agree with your impression that what is generally 'on view' here in the comments is a vocal minority. Can you find any data to back this up? You could look at the % of people leaving a comment in the last 30 days vs unique site visitors per month, and see if there's a trend throughout the years. Maybe there's a way to 'reactivate' the silent majority and get these commenting again? I also believe most of this silent majority to be over 30 years old and thus (probably) knows how to behave.

Oh btw yesterday a Dutch tech website gave away a 1000 QC keys for their long-time registered users. You should DEMAND Sync to give us some too :)
<< Comment #6 @ 03:46 CDT, 27 April 2017 >>
By Greece MaJunior 
Everyone would love to see something like that but expecting that said everyone will behave is not realistic.
<< Comment #7 @ 04:04 CDT, 27 April 2017 >>
By Russia DEZ_ 
I would rather see debates of a ferocious ESR user and ID software. :D
Edited by DEZ_ at 04:06 CDT, 27 April 2017
<< Comment #8 @ 05:31 CDT, 27 April 2017 >>
By ._o filo 
sync knows, he knows about the shitty vocal minorty and he also knows talking about it wont help any1 and its a waste of energy and time-space itself. That is why he rather focuses on the oposite spectrum of people who know how to talk about a problem in a non-abusive critical way. Those are the opinions he helds dear.

So yes, do the ESR interview, tie sync and esr site back together in an unholy matrimony :D

OP you have showed us that you can write truly and wholeheartedly, please try to avoid repeating the same thing in other words like you did in the original post ;)
<< Comment #31 @ 05:03 CDT, 30 April 2017 >>
By frozen Freiya  - Reply to #8
But does he know about the shitty vocal majority?
<< Comment #32 @ 06:59 CDT, 30 April 2017 >>
By ._o filo  - Reply to #31
But does he know about the shitty vocal?
<< Comment #34 @ 06:35 CDT, 1 May 2017 >>
By frozen Freiya  - Reply to #32
He doesn't.
<< Comment #9 @ 06:24 CDT, 27 April 2017 >>
By USA_UK Jamerio 
This is why I said you should be blocking champs content and enforcing the NDA.

Oh you're from that site that insults our staff and publishes NDA.

But you want an exclusive?

Who knows, but my point was you'd be in a better position to get this stuff going forward if you played ball.

In fairness the better part of ESR has been good about it.
Edited by Jamerio at 06:31 CDT, 27 April 2017
<< Comment #15 @ 11:36 CDT, 27 April 2017 >>
By Bulgaria Nzr0  - Reply to #9
Nothing you said was false or new, however "he" is also from the one site that is the hardcore fanbase of the game for the last 15 years. And it would be fair if that trumped being clueless but(or maybe consequently) nice.
<< Comment #17 @ 11:56 CDT, 27 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #9
there's a lot of stuff I'm happy to do to score some time at id to generate original content for esr, but playing with balls is where I draw the line
<< Comment #26 @ 11:02 CDT, 29 April 2017 >>
By USA_UK Jamerio  - Reply to #17
you seem to want to help the site, but at the same time, you broadcast that it has to fit in with your ways when you have nothing to sell.

PROTIP, nobody is ever going to let you into a dev house (or talk to you)if they don't trust you.

by announcing you see NDA's as sucking up or playing with balls, you're not going to get anywhere because these places will have strict protocols in place to keep you out.

It wouldn't be so bad if you thought that as an individual user, but having an admin role on the site essentially makes it harder for anyone else around here to do something similar.
Edited by Jamerio at 11:10 CDT, 29 April 2017
<< Comment #27 @ 11:45 CDT, 29 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #26
I haven't announced that I see ndas as sucking up or playing with balls. I made a joke about playing with balls because you said 'play ball'.

I also haven't broadcast anything about anybody or anything 'fitting in with my ways'.
<< Comment #28 @ 12:52 CDT, 29 April 2017 >>
By USA_UK Jamerio  - Reply to #27
Oh, well before you said that you said...

"there's a lot of stuff I'm happy to do to score some time at id to generate original content for ESR, but"

Which made it look like you were not doing something which was fairly serious.

And when you do stuff like that, the comedy is derived from quoting exactly what was said, and turning it to something funny or perverse.

When you add a letter to make your joke work, it doesn't work, at least on me, hence my reply. But whatever.
<< Comment #29 @ 13:17 CDT, 29 April 2017 >>
By Australia CaptainTaichou  - Reply to #28
"playing with balls" was obviously a pun, no?
<< Comment #30 @ 13:31 CDT, 29 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #28
it may not be a big deal for you to play with somebody's balls for a little quid pro quo, but I come from a different culture. it's just not my way.
<< Comment #11 @ 10:37 CDT, 27 April 2017 >>
By ql PopeJo 
you should send him flowers and a box of chocolate truffle with a random steve_jobbs quote from #quakelive irc on it.
an interview will only confuse us (and him possibly, too)
<< Comment #18 @ 13:34 CDT, 27 April 2017 >>
By USSR Demiurge 
wow qumau you sound a lot like brandan, but you have a different username, this is confusing.
<< Comment #19 @ 13:46 CDT, 27 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #18
brandan isn't here, mrs. torrence
<< Comment #20 @ 14:11 CDT, 27 April 2017 >>
george bush
<< Comment #21 @ 14:49 CDT, 27 April 2017 >>
By Cheese M1zzu 
I'd rather have a covert, fully anonymous potentially-dangerous-for-the-interviewee interview with some id employee who's been working at the studio for a few years and tell us what's really going on there. I don't think a management-approved interview can yield much interesting information (no offense to Sync).
Edited by M1zzu at 14:53 CDT, 27 April 2017
<< Comment #22 @ 14:54 CDT, 27 April 2017 >>
By USSR Demiurge  - Reply to #21
It depends on the questions and how much you can read between the lines.
<< Comment #23 @ 15:32 CDT, 27 April 2017 >>
By yesh its SEAN CONNERY! megaman3 
Depends on the questions, the answers and the format. Not really interested in reading the usual.
<< Comment #24 @ 08:13 CDT, 29 April 2017 >>
By Sweden Qvist 
At first I thought sure why not, but If that's Syncerrors first reaction then why bother. Nothing against Syncerror, he seems to care about Quake and I understand his reaction from a corporate PR- and marketing point of view.

An interview where they would be willing to talk freely about anything you ask would be very interesting.
<< Comment #25 @ 09:53 CDT, 29 April 2017 >>
By Seven Memorial Flag qmau  - Reply to #24
it would, but I don't think that's going to happen with a company like id. maybe in 20 years. I think there is a lot to talk about that isn't cliche or trite, and doesn't regurgitate the same nonsense. I prefer Socratic type dialogues to question answer interviews, and when people relax conversations can become very interesting and engaging.

I like to see the personalities of people, not so much ask black and white questions about development etc.
<< Comment #33 @ 16:02 CDT, 30 April 2017 >>
nah this site is a cesspool let the guy do his thing without esr nerds shitting on everything
<< Comment #35 @ 10:41 CDT, 2 May 2017 >>
By Barbados iavoal 
The problem is that kind of interview would work only if id and sync personally consider ESR a friendly and worthy speaker and not a bunch of snobs who think they know better about every aspect of the game than the actual devs. While, mainly, all their luggage of knowledge is just some old gossips about the ex-pros of QL.
Well, except for the meaningful minority of persons like Memento, Asyy, map-designers, enthusiasts and so on.

Personally, i would appreciate a friendly and informal interview with a lot behind-the-scenes details and stuff.

Not interested in another bullshit like "its gonna be new but old quake" that id spams in every corner. Like, at all.
<< Comment #36 @ 11:23 CDT, 2 May 2017 >>
By Portugal ProT  - Reply to #35
All we need to know is: "It's not a MOBA."
<< Comment #43 @ 13:19 CST, 8 February 2018 >>
By USA_UK Jamerio  - Reply to #35
That <1000 player base and dire performance really showed them snobs on ESR.
<< Comment #44 @ 13:57 CST, 8 February 2018 >>
By Barbados iavoal  - Reply to #43
Well, its not a binary construction: either id wins or we (esr) lose.
We could lose both.

And thats the case now, i'm afraid.
Even if the qc would not have been such a mess and poorly promoted, it seems that the mechanic is just way too old for these days.

And so we are, the acid spitting lizards who used to be dragons and shit.
Edited by iavoal at 13:58 CST, 8 February 2018
<< Comment #45 @ 18:09 CST, 8 February 2018 >>
By Germany garz  - Reply to #44
It's so sad :(
<< Comment #37 @ 16:45 CDT, 3 May 2017 >>
By potat p4r4 
I think ESR should run a show like "between two ferns"
<< Comment #38 @ 21:23 CDT, 3 May 2017 >>
By Seven Memorial Flag qmau  - Reply to #37
where would we ever find a jerk with an unlikable personality to serve as the whipping boy for the guests?
Edited by qmau at 21:23 CDT, 3 May 2017
<< Comment #40 @ 16:23 CST, 21 November 2017 >>
By frozen Freiya 
Only if the interviewer has BALLS.
<< Comment #41 @ 15:59 CST, 7 February 2018 >>
By Germany garz 
where is the interview?
<< Comment #42 @ 16:01 CST, 7 February 2018 >>
By Germany garz 
ok my question for the interview:

am i a champion if i play a champion in quake champions?
<< Comment #46 @ 16:23 CDT, 13 April 2018 >>
By Unset _dre_ 
garz you're trampling on a grave here.
Not cool.
Just saw this topic and I thought I drop in to vote no, and here you are , trampling on a grave :/
<< Comment #48 @ 15:42 CDT, 31 July 2018 >>
By LOLBARN xero- 
If there was ever a time we could use a bran qmau interview with id Software, it would be now.
<< Comment #49 @ 14:15 CDT, 7 August 2018 >>
Syncerror, fix QL motherfooker.
<< Comment #50 @ 15:50 CDT, 29 July 2019 >>
Would like to see ESR users to put something inside ID software employees.
<< Comment #51 @ 04:06 CDT, 30 July 2019 >>
By United Kingdom gbmaster  - Reply to #50
hot

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