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How to get QuakeWorld (6 comments)
Posted by Serolyze @ 04:55 BST, 26 August 2016 - iMsg
I don't know how to get QuakeWorld
104 Hits
How do I get Quake World? (7 comments)
Posted by Serolyze @ 02:31 BST, 26 August 2016 - iMsg
I want to see what QuakeWorld is.
177 Hits
DNF Duel Noob Cup #13 (2 comments)
Posted by CrazyAl @ 12:47 BST, 25 August 2016 - iMsg
Duel Noob Fraternity clan organises their 13th low-level duel tournament on Sunday 28th August, at 13:00 BST Low-skill players can sign up on Challonge!

Admin: South Africa Nocturne
Stream: DuelNoob
Links: DNF Discord, Sign-up, Bracket.
Edited by CrazyAl at 12:47 BST, 25 August 2016 - 222 Hits
A Short Reflex Movie (18 comments)
Posted by CrazyAl @ 12:09 BST, 25 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.3 (25 votes)
Cut this one short because 46 dropped with new weapon models and I didn't want any inconsistencies.

The Prodigy - Diesel Power

Featuring frags from:

Scotland CrazyAl
Australia Dacra
Sweden Mangemongen
Australia Dorinos
Finland DraQu
Australia ultra
Sweden QuFIT
United States of America zgztr
Norway Luft
Denmark promEUs
Norway Owl Ragnar
Netherlands Terifire
Edited by CrazyAl at 12:09 BST, 25 August 2016 - 617 Hits
QC should replace q3l physics with q4s (10 comments)
Posted by Shin-obi @ 05:56 BST, 25 August 2016 - iMsg
What are your thoughts about having a q4 champion instead of a q3 champion? I like it because I think I'd be much easier to balance between the pql vs q4 champions. There'd be no need to alter healty /armor levels and it'd be a more level playing field. Its probably best that a fast paced game like quake has some consistency.

This conversation will be moot if syncerror makes a q4 champion, but I kinda have my doubts he will :(

Btw, you could call the q4 champion toxic and put him on roller skates. Easiest design ever
Edited by Shin-obi at 14:19 BST, 25 August 2016 - 433 Hits
Reflex Update 0.46 (15 comments)
Posted by entik @ 02:26 BST, 25 August 2016 - iMsg
A new Reflex update is here with training levels, turrets, tokens, new map editor tools, and more.

Today we're releasing version 46. This version adds the training game mode.

Training allows you to practise your movement, aiming & dodging and compete against your friends. We've added turrets which shoot at you (which can be disabled by shooting them). We've got targets which can move around the world and explode in to pieces. We've added tokens to collect and finally leaderboards at the end of the mission where you can test your time vs your friends.

All these building blocks are fully available in our map editor, and we're very much looking forward to see people use them in their workshop maps!

This build also includes many experimental update including the return of the much requested stake launcher. It's had all it's previous bugs ironed out and we're eager to see people use it. We've also updated experimental to more closely match the competitive ruleset (as that's generally the players who use it), and we've also tweaked the knockback to deliver a more consistent experience.

On top of this we've done an art pass on the rocket launcher and shotgun. We also snuck in a couple extra melee's and robot pieces :) The highly anticipated supporter crowbar will make an appearance too!

Finally I got to add a friends list to the home screen which I've been itching to get to for some time, it is very useful! :)

Links: Reflex Forums Post, Dev Roadmap
Edited by entik at 02:50 BST, 25 August 2016 - 714 Hits
Warsow vs other afps (21 comments)
Posted by LEMEME @ 23:50 BST, 24 August 2016 - iMsg
Why is it that most people dont like warsow. What is the differnece between it and other afps games.
548 Hits
Headline (9 comments)
Posted by Zhu_Cx @ 19:20 BST, 24 August 2016 - iMsg
It hurts me to read ESR sometimes, everyone is just so mean!

I dont know why I got so much hate for my stream, I provided good gameplay along with alot of hype. You guys are so spoiled.
258 Hits
Someone explain this (16 comments)
Posted by xou @ 16:03 BST, 24 August 2016 - iMsg

How can a 6-years old YouTube video could only get 256 views.

This ain't that bad...

I don't understand...
383 Hits
Strategy against aimbased playstyle (24 comments)
Posted by a-k-m @ 15:29 BST, 24 August 2016 - iMsg

My friend and I started playing Quake live just a while ago. We come from a counter-strike background at which he is really good.

I started earlier than him with quake, therefore in the beginning I was winning most of the matches. Now, as he knows the maps pretty well he is starting to win most of the duels.

Until now we just knew 3-4 maps (Bloodrun, Campgrounds, hektik and Cure), but this is probably irrelevant.

The matches are close, but eventhough most of the time I have a much better stack than him, he just outaims me, hitting 3-4 rails in a row.

His aim is sick, and there is hardly a way I can get close enough.

I started using the shotgun in really close combats against his rail, but then again, he takes out the LG and outaims me again.

Do you have any advice or strategy to apply against a player with much better aim?

Thanks for advices.

1010 Hits
My pet crow (29 comments)
Posted by Ins0mnia @ 13:14 BST, 24 August 2016 - iMsg

Hello, since people asked what that bird was on my shoulder.

It's a crow (corvus corone), he's unable to fly and cannot be released in the wild because of abuse from past owners. Got mr Boris (thats hνs name) for 3,5 years now.

Are crows good pets?
Yes, but you should get some knowledge about them. They are highly intelligent animals with special needs, they poop alot and they live up to 30 years in captivity

Whats the difference between crows, rooks, ravens and jackdaws?

All of these animals are part of the crows family,
- Jackdaws are the smallest and have grey feathers with a black head
- rooks are almost identical as crows, but have their pants on and their beak is grey
- ravens are way bigger! (350 gramms for a crow vs 1,7 / 2 kg for a raven!), also their tail is slightly different

What do crows eat?
Basically everything, but keep it down with the salty food. Also milk products, avocados and chocolate are very dangerous for them.

Is it legal to own a crow?
Yeah, if you have the C.I.T.E.S. papers or your animal is ringed.

I totally agree with you, but this guy can't. He will die.

Can crows talk like humans?
Yes, but not as complex as a parrot but more then any other songbird.

Crows are fucking evil and belong to the devil!!!

Edited by Ins0mnia at 20:10 BST, 24 August 2016 - 382 Hits
A fun idea came to my mind recently (33 comments)
Posted by He4rTL3sS @ 03:27 BST, 24 August 2016 - iMsg
So yeah, please don't laugh at me, don't make fun of me, don't troll, this is a serious idea.

Considering the fact that I feel at 98% of my potential, that I feel very comfortable with my settings (monitor, quakelive config, mouse, sensitivity) and that I've been playing regularly from 1h to 3-4 hours a day almost everyday for like more than a month now, I think that I feel ready for a challenge.
What's this challenge you will ask me ?

Pretty simple :
If you think you're good enough to beat me at my beloved map thunderstruck in a Best of 7, let me now, and add me @ steam (or give your steam ident so that I can add you). I've been playing more 2v2 CA than 1v1 lately but I still feel good at 1v1.

Wouldn't be LG only, obviously it would be all weapons.

It can be anyone, from any 4v4 CA hero (like ranked in the top 30 @ to well known quake pros...

What came first to my mind are obviously ItalyHal, ItalyJigglypuff, SwedenSpart1e, Germanyk1llsen, NetherlandsSilencep, Belarusclawz, GermanyTodesknecht, BulgariaT1HOL, NetherlandsGOHAN, CroatiaMakie, DenmarkV1um, RussiaLatrommi or maybe (I say maybe because I'm pretty sure that they cba doing something like that) Netherlandsdrejk, Russiabase, even Russiaevil or Francewinz would be awesome (Yes I know, only in my dreams :P).

Can be anyone really, as long as you think you can beat me, then let's do it!

Also it would be AMAZING if this Best of 7 could be streamed (for fun obviously), maybe the ZLive (ZootLive) team could arrange that for example in a sunday or saturday ?

This would be just for fun and I'm pretty sure a lot of people want to see myself getting humiliated :P.

If you win this BO7, you get the reward "Thunderstruck 1v1 King" :D
Edited by He4rTL3sS at 06:23 BST, 24 August 2016 - 793 Hits
Upgrading WinXP box for old games (12 comments)
Posted by Razor6 @ 19:43 BST, 23 August 2016 - iMsg
Hi, I'm hoping for some help with an "upgrade." I'm not a competitive Quaker but I'm posting here because you guys understand that game engine and its needs better than the general public on hardware forums.

So, I have an old desktop with a CRT running XP Pro. I'd like to keep that OS, not get newer Windows, nor GNU/Linux (only using the box for gaming, will be offline otherwise). I only want to play idTech3-based games like Q3, RTCW, SOF2, ET, COD1, and other games from that era, plus some older ones, at 125 fps no matter how much action. Over time various components on my old box have died, so right now it's hobbling along on a P4 and FX5600 which drop to 30 fps at times.

I just want a good-enough "new" CPU, mobo, RAM, PSU, GPU. I don't need anything else. My absolute max budget is US $200.

I know the latest chipset supported by XP is Intel 7, but something older is fine if necessary to fit my budget, as long as it fills my needs.

I don't care about future-proofing for newer games, or running resolutions above 1024x768.

About 10 years ago I got plenty of performance from an AMD Opteron and GeForce 6800 Ultra, so anything equal to or better than those should suffice. I just don't know where to start because I haven't looked at hardware in a decade.

375 Hits
125 FPS QL Duel Season#31 Final (17 comments)
Posted by Nico_QD @ 16:20 BST, 23 August 2016 - iMsg
Scheduled: 16:00 BST, 28 August 2016
Begins In:

The 125 FPS QuakeLive Duel Season#31 (July-Aug 2016) Final, will take place this weekend.
Season#31 includes 8 SundayCups and Final Day 28 August

Donate: 125FPS Donate link.
Streams: Russia 102, United Kingdom zLive, Stream's HUB
Links: Season#31 page, Event Rules, Web chat, 125FPS Balance 2015-2016;
Russia team102, Europe; France ESport
Edited by Nico_QD at 16:24 BST, 23 August 2016 - 1019 Hits
Quakecon joy and rivalries (20 comments)
Posted by 404 @ 10:22 BST, 23 August 2016 - iMsg
Hi Guys...

I would like to say how much I enjoyed this years Quakecon. Quake Champions is coming out and this may perhaps be the last year of Quakelive for Quakecon? If so, that was amazing and the best Quakecon can we stop showing that?

I want to say a huge thank you to Zoot and ddk! To me they cast so well and get all excited. You can just hear the passion in their voices for the game... They truly are the faces of Quakelive to me and without them it is only half as good to watch. Thank you so much guys!

Now the rivalries... Rapha and Evil have developed quite the rivalry. To me it's the biggest rivalry I've experienced. Since 2012 Evil got in and won a lan but since then Rapha has worked him out and consistantly won. But Evil has come back and came so close like in 2013 and now 2016. Of course there are more prolonged and more games online involved in rivalries like Cypher/Evil... and now Agent/Evil. But at big lan's there is so much on the line so I rate Rapha and Evil's rivalry the highest.

OMG what a game man!!! I couldn't believe it! I was really rooting for Evil to finally break the ice and he came so close.... just wow!
So I would like to hear about other rivalries in Quakelive and Quake 3. Who do you think in the time of these games has or has the greatest rivalry???

P.S Although I believe Quake Champions will be great. Really there is no greater game than Quakelive/Quake 3. How can a game get any better? It's hard to see any game beating it imo.
863 Hits
Reflex 1v1 King of America #1 Tournament (7 comments)
Posted by Frenly @ 18:35 BST, 22 August 2016 - iMsg
King of America #1

The America Reflex community is thirsty for blood. Full of love and full of trash talk - let's see if we can get some action packed entertainment on a weekly basis from the Americans eh?

Prizes based on player contributions and donations

Donate Here!


DATE: Saturday - August 27, 2016

TIME: 10:00 Mountain/Las Angelas Time // 13:00 Eastern

Round 1 10:00
Round 2 11:00
Round 3 12:00

GAMETYPE: Duel 1v1

SLOTS: No limit

FORMAT: Double Elimination 10 minute games best of 3 with 2 minute overtimes




The Catalyst
Pocket Infinity
Flex Lab
Blood Run

General Rules:

Default duel mode currently in the game using the competitive ruleset (no item timers).

Unsporting behavior may be penalized.
Any attempt to bypass the ruleset will result in disqualification from the cup.

Be autonomous, contact your opponent, play your match, report the score on the Challonge webpage.

Map Picking system :

Coin toss determines who is Player 1 and Player 2. Seeds will determine the Player order in future King of America events.

Player 1 picks a map from the Map Pool,
Player 2 picks a different map from the Map Pool,
if a 3rd map is required, Player 2 drops a map from the remaining Pool, then Player 1, then Player 2, then Player 1, and the last map left is the decider.

Servers/non American players :

No unauthorized spectators will be allowed on the servers
Any server can be used as long as both opponents agree. Fairness first, if fighting outside of America - players will agree or American soil trumps the unreasonable, however - the American dueler must choose a server that is most fair for their opponent. America includes North America, South America and Latin America.

Admins :
Kev!, Kylph0rd

The King of America cups will be using a variety of maps each week. So if you are upset about Blood Run or anything else being in the Map Pool... well.... maybe it won't be a map next week?
Edited by Frenly at 17:44 BST, 25 August 2016 - 170 Hits
Makaveli on Twitch (7 comments)
Posted by soniCa @ 08:53 BST, 22 August 2016 - iMsg
Hi all, was watching and chatting with Makaveli last night on twitch, very interesting guy.

He was playing Overwatch with Zero4 and another couple of guys, also said he's playing the game with Immortal, Thresh, Fatality and Rapha on and off and looking to play a lot more often, possibly even get into the competitive scene again if he can find the time.

He has a lot to say on the subject of gaming and is more than willing to offer a nostalgic story or two. Whilst I was watching he went on a 19 kill streak with McCree and had some insane moments. I know the above collection of players playing together sounds like a dream come true, but he said he's looking to stream and play a lot more often with Thresh etc and would really love to have more viewers and spread the word. Imagine a OW team of those old skool gamers...

Anyway, heres a few links you may be interested in and thanks;
Edited by soniCa at 08:59 BST, 22 August 2016 - 496 Hits
razor chroma and fl studio 12.3 (10 comments)
Posted by p0rt @ 19:32 BST, 21 August 2016 - iMsg
lame, should be for reaper

razor is 11.08

412 Hits
Thunderdome 6 LB final: more Titans! (5 comments)
Posted by leopold @ 15:29 BST, 21 August 2016 - iMsg
Today, 21:00 BST, 21 August 2016, the LB final between Sweden LocKtar and France NPH will be played. The winner will then challenge the QuakeCon 2016 άber Champ Norway Rikoll !


Stream: LocKtar

Links: QW Get QW, QW Community, QW Watch it
Edited by leopold at 11:18 BST, 22 August 2016 - 849 Hits
All things StarCraft (14 comments)
Posted by esdf @ 03:11 BST, 21 August 2016 - iMsg
Having had a lengthy summer vacation, I wasn't able to update y'all about 2016 Afreeca Starleague. Time to rectify that then.

Let's start off with quick recap of scores of the RO8 games played so far. sc2_terran sSak faced off against sc2_terran sharp and sc2_terran sea went head to head with sc2_zerg hero. Presuming you haven't watched the games yet, you can watch the vod of both sc2_terran sSak vs sc2_terran sharp and sc2_terran sea vs sc2_zerg hero. Unfortunately, The Casting Archon wasn't casting any of the games (Wolf & RAPiD were the casters). For spoilers check below.

Today's game will be sc2_protoss Eyewater (Shuttle) vs sc2_protoss Jaehoon and it starts at 05:00 BST. The real treat however is the game on Monday. In what seems to be the hottest game of the season, sc2_terran Flash goes up against sc2_terran Last in a BO5. Their game starts at 11:00 BST, 22 August 2016.

Normally that'd be it, but seeing how there's El Classico of e-sports going on on the same days as ASL RO8 I just HAVE TO announce that as well. SK Telecom vs KT Rolster is happening today at 11:00 CEST and on Monday @ 12:00 CEST.

VODs: Eyewater vs Jaehoon, Flash vs Last, SKT vs KT Proleague Day 1 & 2
Links: twitch ASL RO8, twitch Proleague, TL preview of ASL RO8, TL preview of Telecom derby
Edited by esdf at 18:34 BST, 22 August 2016 - 750 Hits
Shoot without holding down button (4 comments)
Posted by Weapon6 @ 17:51 BST, 20 August 2016 - iMsg
This is how I want my lightning gun, fire with mouse 1 and click again to stop. Can someone explain how this could be done?
446 Hits
Rogue(winz and akm team) eliminate c9 (61 comments)
Posted by Snow_Crash @ 16:08 BST, 20 August 2016 - iMsg
pretty sick play wow guys
any of you watching overwatch atlantic
2250 Hits
Asus VG248QE £139.99 +2 year warranty (13 comments)
Posted by certes @ 09:02 BST, 20 August 2016 - iMsg

Be quick!! it's about the cheapest I've ever seen it if anyone still on an old monitor, this has a very fast response time!
678 Hits
Wait.. (2 comments)
Posted by EmSixTeen @ 01:11 BST, 20 August 2016 - iMsg
.. is Diabotical the same game as Reborn?!
278 Hits
Goldeneye 007 PC (11 comments)
Posted by QkumbR @ 22:40 BST, 19 August 2016 - iMsg
Anyone try this yet? Looks like it could be decent. Gonna download it later and continue my 19 year unbeaten streak.
811 Hits
Decent E1M1 remix (2 comments)
Posted by asyyy @ 19:01 BST, 19 August 2016 - iMsg

Any other remixes you like?
219 Hits
QC: You can turn off abilities (No comments)
Posted by CrazyAl @ 18:36 BST, 19 August 2016 - iMsg

Quake Champions project lead Tim Willits has downplayed the overall significance of the Champions--calling them "an additive thing" during a recent interview with GameSpot--but many fans have expressed concern over this new feature nonetheless, labeling Quake Champions a "hero shooter" in the same vein as games like Overwatch.

When asked if the studio would consider including an option that would allow players to turn off Champions' unique abilities and compete using mechanically identical characters a la classic Quake, Willits responded: "Yeah, in custom game mode."
Edited by wn at 21:40 BST, 19 August 2016 - 195 Hits
CHEATER OR PRO? (37 comments)
Posted by qlcheatercatcher @ 18:31 BST, 19 August 2016 - iMsg
Hello quakers. I'm new in this forum or site.. Whatever. I just came around to talk about this player, I've met this guy several times (dueller) and I wanted to ask the opinion of the biggest community (yay) of quake live. Who's this guy? A pro dueller? Seems that he played against some top dueller and he put the videos on youtube as well, it seems clean to me but I leave to you the final verdict. Here you have the videos that I was talking about

1° (Against Zanzan) :

2° (Against Madball) :

Peace out.
1764 Hits
Edited by wn at 21:39 BST, 19 August 2016 - 2324 Hits
Posted by wwwAnyBoy @ 12:28 BST, 19 August 2016 - iMsg

I think we has another problem for duel players.

In Quake 4 we have Monsoon, Frantic. Absolutely promode style bullshit.


-Very small (gameplay simplification)
-only 3 powerups(gameplay simplification)
-You can hear everything on map(gameplay simplification)

Same problem but her another side in Quake Champions

-Big maps (gameplay crash)
-Wide areas(gameplay simplification + crash)
-No corridors(gameplay simplification + crash)
-Symmetry (gameplay simplification)

If you play on wide open areas - you cant hide yourself. So corridors + arcs(short corridors, doors) = your shield, like 90* angles when you strafe and shoot. You not die with small HP, you can hide yourself and go for powerups. It makes gameplay more complex and intresting.

We has nice example of VALID MAPS in Quake Live


Most of it has same formula CORRIDORS+ROOMS+4 powerups+ VALID PROPORTIONS(rooms, corridors)

When new game came up. There many new maps. But they will be not valid, because mappers not understand duel gameplay. They make nice textures, shadows, lights, but very wrong map scheme!

What happens if all new maps = shit? It will be totally unplayable game! Every duel player will barf farther than he can see.. May be 1 map was playable from 20. And what then?

Right decision to make all our DUEL maps remakes in QUAKE CHAMPIONS. It will be easy to understand new game and compare gameplays for players. This maps already playable. this also time economy for developers + resources
Edited by wwwAnyBoy at 12:34 BST, 19 August 2016 - 1090 Hits
2752 Hits
What steelseries mouse should i get? (15 comments)
Posted by fazz @ 20:29 BST, 18 August 2016 - iMsg
I need to know which mouse, preferably as light as possible 70-80 grams should I use? Sensor wise, which one is the best? And which needs to be avoided?

Please halp, too lazy to research on my own.
578 Hits
OverFrag Instagib Autumn Cups 2016 (17 comments)
Posted by Flippi @ 18:19 BST, 18 August 2016 - iMsg
The preparations of the OverFrag Autumn Cups 2016 (EU) have come to an end. Today we want to share the outcome with you. The registration for the cup has opened last week and there are quite a number of teams signed up already. The sign-ups will close on Sunday 25.09.2016 at 18 CEST, and the first match week will start on Monday, 26.09.2016.

Let us hope to see new teams to bring some fresh wind into the Instagib-scene. If you are looking for a team or for players to build a team you can try your luck at the OverFrag Discord server. A lot of players are still without a team at the current point of time, so better be quick.

To get a first impression of what's going on at the cup I can only suggest watching the last iCTF Spring Cup Finals match between Team Crazy8 and Team Synergy. We are trying to stream and cast as many games as possible.

to the OverFrag iFT Autumn Cup 2016
Sign-up to the Overfrag iCTF Autumn Cup 2016

OverFrag: Website, Community Discord, Youtube VOD Channel, Twitch, OverFrag Cups 2016 Rules
Edited by Demiurge at 22:37 BST, 19 August 2016 - 1279 Hits
What Artisan mouse pad should I buy (14 comments)
Posted by megaman3 @ 18:18 BST, 18 August 2016 - iMsg
I'm currently using a Goliathus 2014 (speed) and would like to go to a QCK Heavy (smooth), but better if possible.

Artisan seems to offer the best mouse pads right now. Problem is they have like 9234892384 models.

Noctis recommended me to get the Zero XSoft

And noobs recommend the Hayate Otsu Soft

So, heartless, what do you recommend. Thanks.
683 Hits
4085 Hits
Audio problem (p0rt?) (9 comments)
Posted by Spaceboy @ 20:26 BST, 17 August 2016 - iMsg
Ok this is a bit hard to explain.

It sort of sounds like the audio code in this game has a 10 hz tickrate. You can notice this when quickly strafing left and right or by mashing +zoom. No matter how fast you do these, the sound effects are triggered at most 10 times per second.

This rule seems to apply to every object in the game and it sounds really stupid. Is there a way to fix this?
367 Hits
Error (5 comments)
Posted by BooloxFatBoy @ 17:46 BST, 17 August 2016 - iMsg
What's this about.

Is it me or the server ?
533 Hits
My simple qlfragmovie ^^ (18 comments)
Posted by headhntr @ 16:36 BST, 17 August 2016 - iMsg
686 Hits
HARD RESET - A Titanfall Movie (6 comments)
Posted by Demanufacturer @ 00:03 BST, 17 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 4.5 (21 votes)
From the director of Australia Modus Operandi's Vindication and Redemption comes HARD RESET.

A frag movie containing competition footage from the Titanfall scene.
Programs used: Adobe Creative Cloud (most apps)

Featuring music from Sonic Mayhem, Celldweller & Jeffrey Peterson.
Edited by Demanufacturer at 06:40 BST, 17 August 2016 - 551 Hits
What setting to remove these shadows? (6 comments)
Posted by flocks @ 23:41 BST, 16 August 2016 - iMsg
[Edit: Solved thanks to the replies below]

Recently reinstalled. Got the game to look mostly how I want it, except now there's these ugly shadows everywhere.

I've tried some commands that I can recall but none of them help with this. I just want everything to look nice and clean again. =( Anyone know what to do?
Edited by flocks at 00:50 BST, 17 August 2016 - 420 Hits
Banned from Zhu's shitstream (32 comments)
Posted by eburbeck @ 19:03 BST, 16 August 2016 - iMsg
I can't remember exactly what I was trolling Zhu about, but apparently he got so pissed that he banned me from his twitch chat. WP, EBURB, WP :P

864 Hits
g100s (31 comments)
Posted by qwih @ 17:35 BST, 16 August 2016 - iMsg
So i bought this thing after many people told me it's good. The clicking, shape and when the sensor stops tracking when you lifting is good. Big problem is if i swipe it fast in one direction it goes crazy with negative accel and the cursor starts spinning. I'm using a brand new qck xxl as mousepad which works great with my crappy razer abyssus, which is bad at everything but allows me to do 180s at least. There's no firmware or driver or such i have to update.
So did i just get a crappy one or is there a way to avoid this neg accel craze?
1127 Hits
Good, cheap tenkeyeless / micro keyboard (3 comments)
Posted by crash4 @ 16:58 BST, 16 August 2016 - iMsg
Is there anything like a logitech k120 without the numpad? I don't want a mechanical keyboard, just a keyboard without a numpad. I can't find anything under $20.
391 Hits
Thunderdome 7 South America edition (10 comments)
Posted by leopold @ 13:08 BST, 16 August 2016 - iMsg
The legendary QuakeWorld Duel Tournament series will in it's 7th incarnation be targeted at south american players and start around mid October.
The Paganini of QW Movement, brazilian superstar Brazil GT has already signed up, so a steep road is ahead of the more mortal challengers!

Links: QW Get QW, QW Community, QW Watch it
1038 Hits
Logitech Pro Gaming (g100s successor) (49 comments)
Posted by informerdada @ 10:03 BST, 16 August 2016 - iMsg
Well it's announced, the g100s successor

Preorder available and ships Sept 10.
Main features
-g100s shape
-3366 sensor
-g303 type buttons
-83g without cable
-Kaihl mechanical encoder instead of the usual optical for mousewheel
Height: ~ 35 mm
Width: ~ 62 mm
Length: ~ 115 mm

has 2 side buttons however, so that can be a pro or con
not a fan of the cable as well (braided g303 type I think), but that can be replaced easily

here is a review by a tester
Edited by informerdada at 11:45 BST, 16 August 2016 - 2471 Hits
LETS PLAY quake 3 arena episode 1 (1 comment)
Posted by ika @ 01:10 BST, 16 August 2016 - iMsg
329 Hits
testing new twitch embed (No comments)
Posted by wn @ 00:36 BST, 16 August 2016 - iMsg
Edited by wn at 02:25 BST, 24 August 2016 - 54 Hits
EU Visor Duel Tournament #1 (9 comments)
Posted by CrazyAl @ 23:52 BST, 15 August 2016 - iMsg
Slovenia Capwwn and Europe Duel Noob Fraternity would like to Announce the first EU Visor Tournament. The cup will be held on Sunday 21st August at 15:00 BST Players with a skill rating less than 2000 can sign-up on Challonge!

Admin: Slovenia Capwwn, South Africa Nocturne
Links: DNF Discord, Sign-up, Bracket.
Edited by CrazyAl at 10:07 BST, 18 August 2016 - 1481 Hits
Heathens (17 comments)
Posted by lee.ql @ 21:44 BST, 15 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.8 (38 votes)
This is my first video, do not judge strictly, I tried! :) (c) Lotzy

Edited by wn at 03:04 BST, 18 August 2016 - 1331 Hits
Remove CH names in CA stop the gang! (62 comments)
Posted by barrybumcheeks @ 20:46 BST, 15 August 2016 - iMsg
Hi guys,

I think it would be a positive step to remove crosshair identification in Clan Arena for these reasons..

1) The prevention of focus/targeting of strong players

2) The prevention of focus/targeting of noobs

The constant focus and subsequent ganging of these players is an extremley negative aspect of this game mode. Every day I see 2 or 3 strong players annihilating the weakest players at the start of the round in pursuit of a cheap frag. It may be fun for the gang but not for the noob. The same goes for targeting strong players except it will be the whole team focusing on him/her.

Sure, names should still be preserved in the console and the scoreboard but I can see no legitimate use for them in team combat apart from the ones I have mentioned. This name mechanism should be a server side option not an obligation. Ofc they should be enabled in demo playback but not in live play.

Preserving opponent anonimity would make individual encounters potentially more dangerous as you would have no idea how strong your opponent was before you try to LG them to death, the identification edge would have been removed!
Also, I think we would see a reduction in aliases.

Another thing I would like to see is a return to the old spawn system used in earlier versions CPMA.

You spawn when the round starts (Insta-Spawn), no time to form a gang. This would dramatically reduce/stop the Bridge/Top/Grinder lets camp/gang them mentality. How many times have you played hidden fortress where 1 team camps the bridge and the other camps the LG or YA room followed by ZzZz ?

One potential problem with the Insta-spawn system would be the number of available spawn positions. Clearly there would have to be enough to accomodate all players at the same time. That would mean basing map selection on teamsize.
The Insta-Spawn system would turn CA into a more FFA based game as opposed to the current lets gang them system.

Some might argue that these changes would remove the 'Teamplay' element of CA but lets be honest when was the last time you played on an 8v8 server where the whole team played as one? Its virtually impossible to get 8 random players to play as a team (ie put the team before themselves). They always put self preservation first. They dont wanna take one for the team. True team games are played between clans who have practiced as a team. Pub CA is a teamgame in name only.

I believe If these 2 small changes were made it would make CA much more fun and balanced. They should both be server side options.

I love CA but I hate the gang

BarryBumCheeks <--- ProNoob
1980 Hits
Collection (4 comments)
Posted by loveless @ 16:23 BST, 15 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.3 (10 votes)
Some frags from 2009-2016. Games include ffa, ca, ctf, duel, and tdm pickups.
364 Hits
Posted by wwwAnyBoy @ 14:10 BST, 15 August 2016 - iMsg
Listen to me, kid

1. Spawns random at start(QL)

2. "Bad spawn" means LUCK\UNLUCK in game. LUCK\UNLUCK means RANDOM. Why it LUCK if you can predict by distance? Because PRO CANT predict WHERE they die.

In Another words, NO NEED TO PREDICT spawns,
We need to predict DYING PLACE =)

If you cant predict YOUR DYING place, you cant predict future spawn

If you cant predict DYING place => dying place RANDOM => RANDOM spawn

Dont forget MAIN thing

"Random" it or not no matter. Because We (pro players) want to control it, without any luck, by making choice. In QUAKE CHAMPIONS

Thank you for you attention
782 Hits
Collected questions regarding QC (72 comments)
Posted by filo @ 10:00 BST, 15 August 2016 - iMsg
I would like to collect different question regarding QC, so id can potentially answer them at new wave of info release regarding QC.

- Will UI be customizable from a file or only ingame?
- Will also config file be customizable from a file?
- Are you planing to bring the whole orchestra of - champions/characters that we know from q3 at some point?
- Can we expect all type of known movements to be per character based? (ie. anarchy has cpmish movement and another champ will have q4 movement).

Add your questions below and i will copy the serious ones in the OP.
Edited by filo at 10:05 BST, 15 August 2016 - 2167 Hits
Acer 27" - GN276HLbid (13 comments)
Posted by Daniel2 @ 01:31 BST, 15 August 2016 - iMsg
Is it any good?

Cant find any reviews, its for my wife, cant be worse than the shity 60Hz she has but i fear buying a cheap stuff with totaly wrong colors. If image quality is same as BenQ XL2411T then its perfect (dont care about massive black contrast just want colors to be correct).
626 Hits
125 FPS Sunday Cup#50 (Season#31) (9 comments)
Posted by Nico_QD @ 23:18 BST, 14 August 2016 - iMsg
Scheduled: 16:00 BST, 21 August 2016 to 20:00 BST, 21 August 2016
Schedule: Passed

The 125 FPS QuakeLive Duel Sunday Cup #50, as a part of Duel Season#31 (July-Aug 2016), will take place this weekend.
Season#31 includes 8 SundayCups and Final Day 28 August

Donate: 125FPS Donate link.
Streams: Russia 102, United Kingdom zLive, Stream's HUB
Links: Season#31 page, Event Rules, Web chat, 125FPS Balance 2015-2016;
Russia team102, Europe; France ESport
Edited by Nico_QD at 14:37 BST, 22 August 2016 - 1834 Hits
If evil would have an QC champ ability (9 comments)
Posted by filo @ 15:44 BST, 14 August 2016 - iMsg
Its quakecon 2016 finals, last map, last second, evil has sorlag, he spits area of denial ability and takes the last 10hp from rapha. Evil wins the title and every1 screams and cheers like mad.
Edited by filo at 16:00 BST, 14 August 2016 - 509 Hits
GT Quake Live Duel Series GS1 GD (7 comments)
Posted by LordSoth79 @ 14:24 BST, 14 August 2016 - iMsg
Scheduled: 19:00 BST, 6 September 2016 to 23:00 BST, 6 September 2016
Begins In:

The Gametribe Quake Live Duel series Group Stage 1 Group D starts 19:00 BST, 6 September 2016.

Admin: United Kingdom LordSoth
Links: twitch zlive, mIRC #gametribecups, Official Announcement
Edited by LordSoth79 at 19:20 BST, 24 August 2016 - 658 Hits
GT Quake Live Duel Series GS1 GC (2 comments)
Posted by LordSoth79 @ 14:21 BST, 14 August 2016 - iMsg
Scheduled: 19:00 BST, 30 August 2016 to 23:00 BST, 30 August 2016
Begins In:

The Gametribe Quake Live Duel series Group Stage 1 Group C starts 19:00 BST, 30 August 2016.

Admin: United Kingdom LordSoth
Links: twitch zlive, mIRC #gametribecups, Official Announcement
Edited by LordSoth79 at 19:18 BST, 24 August 2016 - 680 Hits
GT Quake Live Duel Series GS1 GB (18 comments)
Posted by LordSoth79 @ 14:15 BST, 14 August 2016 - iMsg
Scheduled: 19:00 BST, 23 August 2016 to 23:00 BST, 23 August 2016
Schedule: Passed

The Gametribe Quake Live Duel series Group Stage 1 Group B starts 19:00 BST, 23 August 2016.

Admin: United Kingdom LordSoth
Links: twitch zlive, mIRC #gametribecups, Official Announcement
Edited by LordSoth79 at 13:19 BST, 21 August 2016 - 1151 Hits
GT Quake Live Duel Series GS1 GA (20 comments)
Posted by LordSoth79 @ 13:56 BST, 14 August 2016 - iMsg
Scheduled: 19:00 BST, 16 August 2016 to 23:00 BST, 16 August 2016
Schedule: Passed

The Gametribe Quake Live Duel series Group Stage 1 Group A starts 19:00 BST, 16 August 2016.

Admin: United Kingdom LordSoth
Links: twitch zlive, mIRC #gametribecups, Official Announcement,
Edited by LordSoth79 at 18:31 BST, 15 August 2016 - 1909 Hits
Quake champions TOTALLY UNBALANCED! (68 comments)
Posted by wwwAnyBoy @ 10:51 BST, 14 August 2016 - iMsg
Totally unbalanced

Lets look from duel point of view:

Spawn system in QL was little unbalanced(random spawn and you loose). When mapper make its map he makes spawn places, but he cant make spawns perfect.
1. if he makes just 2 spawn places instead 10(for example). Map was boring and easy to predict for enemy. It means simplification of gameplay. It means in most situations player A makes 1st frag and easy makes 2nd and 3rd and 4th etc.
2. if he makes 10 spawn points, then he cant calculate and modeling future gameplay of his map. It was like in QL.
3. In QL in the start of game, players has different armors and guns- unbalance.
4. If in QC after every frag game makes something like map_restart, but with different score(frags) . Call it round system. It was boring and little slower. And again see path 3.

So we has (different guns, armors) (amount of spawn places in the map) (places of spawn points)

Best way(100% works) to avoid low speed gameplay(less speed), unbalance, noob mapper to make SELECTABLE SPAWNS. All like in QL(spawn algorithm) but you can in 5 seconds after dying select one of 3-4 spawn point, or you can just press fire button to spawn automatically like in QL. Also it brings more tactic to game! Also it very easy to implemetation for programmers.

Now, about characters

The problem that insulting my head is that all characters has different abilities. But it cant be balanced! I just show 3 characters. But we has 12!

The main idea that every school boy select his character and love it forever. Like every boy can found its own love in QC. So everybody should love QC. So id get so much money as Microsoft or Goggle.

May be its true, because of Mortal Kombat and other games...

But we know that in MK gameplay totally easy. Easy scheme and balancing characters also very easy. Just different animation, different combos. But no spawn system, no map control, no timings. I'm talking about 90% of gameplay that is very different and more complex that in MK.

Now to 3 from 12 abilities.

Teleport sphere, fast strafe to different angles, promode movement.

Teleport sphere vs fast strafe. Can you see balance?

Imagine im on dm6 sitting on red and wait for spawn, i throw teleport to RG and while it flying i take Red and in one moment after i get RG. Amazing time cheat! Or may be i throw teleport to shards near LG.

If im on BloodRun wait for MH and throw tele to Red im also big time cheater.

It makes game much unpredictable for enemy. Also most situations of positioning on map should not work as before in QL or totally not work.

So teleport big time cheat and position cheat. But positioning and timings may be 60% of gameplay situations.

What about catching? If you fight for MH in BR you can throw tele to GL and easy disappear from enemy. in one moment.

How Fast strafe eliminate Teleport sphere? Ok im strafing every secong and opponent cant shoot me with any gun: Rocket, Rail, LG not worked!

So one player time and position cheater - another strafing every time and being like in god mode no takes any damage.

What a game it be?

Compare this 2 abilities to Promode movement that may be 20% faster than normal VQL. I think promode movement players loose to any of this 2.

So you love Promode but you cant win any game =). Situation between love and every time loosing.

Is that normal?

And dont forget that we has 12 heroes! Totally chaos!

Or we just found most imba hero and play only him.

Dont you forget about ELO?

In QL we everytime has different ELO players. So most of them everytime loosing, because no valid opponent and they start to hate Quake and go for DOTA or any stupid RPG where many ppl just love to chat and speak and clicking one mouse button.

How to calculate player ELO when different HEROES playing?

It stupid chaos game for kids, with no ANY professional elements. Just play for week and go to QL.
2553 Hits
What movement system for QC duel? (46 comments)
Posted by Shin-obi @ 01:55 BST, 14 August 2016 - iMsg
Duel is definitely getting a classic mode, so what movement system do you want to see for the next 8 years?


These are the three likeliest candidates, so pick from them and Put them in order of want.

I want

1) q4
2) vql
3) pql

8 more years of stiff/ slow vql movement would be sad, but I could live with it. Im going with Q4 movement cause its a good a compromise between pql and vql. Bad positioning gets severely punished, but its still flashy and appealing to the eye. Casuals love watching flashy movement, BTW.

"Q4 movement is better for competitive play.." - k1llsen
Edited by Shin-obi at 03:43 BST, 14 August 2016 - 1803 Hits
HoQ TDM 2v2 Summer Cup #3 (9 comments)
Posted by doz3r @ 23:51 BST, 13 August 2016 - iMsg
The sign-ups for ql Quake Live TDM 2v2 Summer Cup #3 will be open one week before the cup.

The Cup will be held Sunday 28th August at 15:00 CEST, checkin is 14:30 CEST - duration depends on the sign-ups.

Check below for all needed informations and sign-up!

Streams: twitch xkisa twitch rehepapp YouTube Deathmatch TV YouTube Summer Cup #2 Vods
Links: Rules, Signup, mIRC HoQLeagues, Twitter HouseofQuake, Donations Overview
Edited by doz3r at 08:52 BST, 15 August 2016 - 1357 Hits
QUAKECON 2016 FRAG MOVIE (8 comments)
Posted by zeroql @ 14:06 BST, 13 August 2016 - iMsg
Hey guys i will need little help with QuakeCon 2016 frag movie, so i dont have time to watch demos since i am busy with other things around FACEIT, i would be very grateful if you guys could help me around getting timestamps of frags.

example: rapha-vs-evil-grandfinal-map-time.of.frag(timer going up)

Also you could suggest some music and i will consider it :)
Thank you!
510 Hits
Diabotical Update #1 (107 comments)
Posted by zeebee @ 12:04 BST, 13 August 2016 - iMsg
After hitting its kickstarter goal for Diabotical, the GD studio posted an update, with a number of interesting points.

Edited by Memento_Mori at 13:23 BST, 17 August 2016 - 4218 Hits
Reflex DANSKYTO (30 comments)
Posted by CrazyAl @ 20:02 BST, 12 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.7 (31 votes)
My first ever movie project. Frags by Finland Danskq & Finland Kyto.

Special thanks to United Kingdom fuglaa & United Kingdom Joe for being a continued source of inspiration.

W.A.S.P. - Murders In The New Morgue (Chainsaw Charlie)
Army of the Pharaohs - Battle Cry
Edited by CrazyAl at 20:02 BST, 12 August 2016 - 2063 Hits
Quake Champions NET CODE missing!!! (55 comments)
Posted by wwwAnyBoy @ 14:22 BST, 12 August 2016 - iMsg
id tech6 + saber.

What about netcode? better than Quake Live?
What about watching demos? Multipov ?
2221 Hits
Timers, champions and so on (12 comments)
Posted by Infuscomus @ 10:35 BST, 12 August 2016 - iMsg
There is going to be a new Quake, with special abilities for champions, and the return of these damn timers. Man I HATE change, I really do. In almost everything in life. Common feeling I suppose.

Still, I find myself pretty optimistic with the new title for now and I refuse to jump in the hate train for the Quake to come. I see a lot of irony here and there, people are making fun of the game while we didn't see much and compare it to Overwatch, say id are incompetent and they will fuck up the game and so on. I'm almost sure if the game was released today as a free demo like they did with DOOM before the lauchned, we would see a massive amount of downvote on the steam page with comments like "this is no Quake, congratz id you fucked it all", "go and play QL, this is low Overwatch copy", etc.

This would be stupid. And, even if the game happens to be shit and you think it is, I think it would be a bad idea to downvote it and bash it online. If you don't like it, at least ignore it. The way I see it is that, if you like arena games, and the next Quake is going to be the one which has the chance to be advertised massively, then you will ruin everything by downvoting it or hating on it. Because, if a massive amount of people play Quake Champions, they might get interested in other games of the genre such as QL, Reflex, maybe Diabotical, and these games you might find better than Quake Champions will actually benefit from a new popular Quake (if Quake Champions is bad for QL / Reflex lovers, they will stick to QL / Reflex mostly so I'm not sure the games will die).

Long story short, even if I would be the perfect guy to bash this game, I won't do it, and I hope the community gets actually more positive. The game is very early in devlopment, let's try to bring constructive criticism.

Something difficult for Quake Champions will be to satisfy a majority of current players + seduce newcomers. I think a classic mode will be needed to gather everyone in the same place).

Now, if we take the new things we have seen in the trailers and so on, here are some points I'd like to talk about :

Timers :

I am a bad timer, I hate it because I am a noob and I forget everything, etc. Yet, I find it's one of the most important part of Quake. I only discovered timing quite late when I got interested in the competitive scene in 2009 or something. When I played Q3 in solo when I was younger, I think the default setting had no clock so I didn't even think for one second timing was possible. Timing mistakes is what can turn a game, it's an absolutely fantastic skill to master and will make a difference and bring upsets in high level games.

Still, to me, Quake lacks noob teaching and help. The basic game is too rough and it isn't clear to a newcomer what the possibilities are and the imperative things in the game to master (moves, timing, aim). So, I think the timers might actually be a good thing, but not for the high level. I think a ranked timing system could benefit all players and satisfy the oldschoolers like me who think that dumbing down the game with timers is going to far off the Q3 / QL model which has proven to be solid and bring good games for 16 years now.

I suppose the game will have tiers, I hope so at least, so, let's say there are four tiers, I think a system like this would make sense :

Tier 1 : Full timer (with every second visible on top of item)

Tier 2 - Tier 3 : Quarter time timers (like we see in the leaked video I think). Less precise than the first one, to allow more mistake.

Tier 4 : No timers. Players should have learnt the time by this level, or at least understand what timing is about and work on it.

Another thing now, "Champions"

Curiously, I actually have no real problem with special abilities. At first, I thought I'd throw me off the window, but in the end... I find myself quite neutral. To me, these special capabilities are in some way "micro-powerups". There is invisibility powerup in Q3 / QL, there is teleporter (ok not the same way... but still), etc.

The real problem I have with this is that you have to chose a precise champion to have a particular ability. But I hate Ranger ! I don't like Anarki at all ! The most awesome thing in QL was to chose a character you thought had a badass look, or a cool sound. This champion system will force people to use characters they don't like. I'm well aware this is a minor issue though, but I would gladly enjoy the fact that it's possible to chose a special ability with any character. You chose Ranger, but you prefer wallhack, then be it, because it's the capability that changes the game, not the model.

Tell me what you think of all this random rant and propositions. I think we have the time to bring positive things and ideas. I hope Sync or people from id will follow this site a bit because it's an important one for the QL community. We need to open a thread with ideas for monetisation also if it's not the case yet, etc. Game is early in devlopment, this is the moment to try to encourage devlopers and do our best to make them chose a path that is respected by the actual community while not immediately insulting them because they bring "micro-powerups" into the game play.

Also, we got to find a way to make this new game popular in Asia (Russia doesn't count), how come they rule the SC scene in 1v1 but never got into QL 1v1 ? Asia ! And, please consider having multiple language support in the menus (not voices in game and such, not important). To me, it's better if young ones that suck in english can comprehend the description of champions, tutorials for strafe jumps and rocket jumps, etc. because a lot of people have a lack of skill in english and they have to have the maximum of information into the game without having to go on youtube to check of ask things on forums.
Edited by Infuscomus at 10:42 BST, 12 August 2016 - 831 Hits
Who is &#19978;&#28023;&#22823;&#24107; (5 comments)
Posted by tehown @ 05:18 BST, 12 August 2016 - iMsg
He doesn't participate in tourneys. Barely speaks english. Nobody knows him. Yet 6th on qlranks.

I am salty and I want answers.
539 Hits
QC2016 - all configs and demos (2 comments)
Posted by t0rte @ 18:59 BST, 11 August 2016 - iMsg
Havent seen it here so far:

Just found this link on reddit to all configs and demos.

Original reddit link:
485 Hits
QC:Theres still hope for a classic mode! (31 comments)
Posted by Ward_- @ 05:59 BST, 11 August 2016 - iMsg
Theres still hope for classic mode

The response-at-large since Quake Champions' gameplay was revealed to the world has been positive as well, though some holdouts are hopeful for the option to play without the different champions — an experience that might actually resemble "Quake 3 with better graphics."

"We've discussed it," Willits said. "We just have to see how all the beta testing goes. If there's a huge demand for it, you know, we'll see — but we haven't made that decision yet."

Edited by wn at 23:03 BST, 11 August 2016 - 1483 Hits
Quakecon 2016 Frag Videos by FaceIt (9 comments)
Posted by Lilie @ 02:03 BST, 11 August 2016 - iMsg
FaceIt did a couple frag videos for the event based on Thursday and Friday's game play. Enjoy them here:


Quake Live:
537 Hits
How is the right side grip of the EC2-A? (2 comments)
Posted by crash4 @ 01:33 BST, 11 August 2016 - iMsg
I'm using a g400. I use the "ridge" and inward curve of the right side for my grip. The right side of the ec1-a and ec2-a seem to curve outward like the zowie AM or deathadder. The zowie AM hurt my hand because the side curve forced my ring and pinkie finger into an awkward position. I couldn't pick up the deathadder to adjust its position because my ring and pinkie fingers slipped on the side.

Can anyone who's tried these mice comment on this?
448 Hits
Quakecon 2016 Demos and Configs (28 comments)
Posted by Lilie @ 23:30 BST, 10 August 2016 - iMsg
We put the finals demos up in the demo section, but here are the demos, config files, and hud files from the Quake Live Quakecon 2016 participants. Also the demos from the Quakeworld tournament.

(Thanks to MaverickMSG for the new link.)
Edited by Lilie at 01:12 BST, 11 August 2016 - 1844 Hits
cg_drawgun 3 color (6 comments)
Posted by Retribution @ 22:24 BST, 10 August 2016 - iMsg
I remember it being possible to change the color of your weapon while using cg_drawgun 3. Was this removed at one point or is it still possible?
592 Hits
QL working? (6 comments)
Posted by crea* @ 17:48 BST, 10 August 2016 - iMsg
Is Quake Live working for you ?

*problem solved*
Edited by crea* at 17:46 BST, 11 August 2016 - 628 Hits
WolfcamQL question. (5 comments)
Posted by gienon @ 15:21 BST, 10 August 2016 - iMsg

Quick question - what's the best way to automate video capturing? I'd like to set the start- and endpoint for capturing and have it done overnight.

299 Hits
Casual Matchmaking Concerns (No comments)
Posted by sulit @ 08:01 BST, 10 August 2016 - iMsg
264 Hits
8PLAYevil -vs- SKrapha (15 comments)
Posted by zaggs @ 07:49 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: ztntourney1 - Blood Run
Mod: N/A
Viewpoint: 8PLAYevil
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 3: Blood Run Intel
Edited by zaggs at 08:00 BST, 10 August 2016 - 1365 Hits
SKrapha -vs- 8PLAYevil (2 comments)
Posted by zaggs @ 07:49 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: ztntourney1 - Blood Run
Mod: N/A
Viewpoint: SKrapha
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 3: Blood Run Intel
Edited by zaggs at 08:00 BST, 10 August 2016 - 417 Hits
8PLAYevil -vs- SKrapha (2 comments)
Posted by zaggs @ 07:44 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 8.3 (2 votes)
Gametype: Duel
Map: Various Maps
Mod: N/A
Viewpoint: 8PLAYevil
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 2: Elder
Edited by zaggs at 07:59 BST, 10 August 2016 - 464 Hits
SKrapha -vs- 8PLAYevil (2 comments)
Posted by zaggs @ 07:42 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 8.8 (3 votes)
Gametype: Duel
Map: Various Maps
Mod: N/A
Viewpoint: SKrapha
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 2: Elder
Edited by zaggs at 07:59 BST, 10 August 2016 - 418 Hits
8PLAYevil -vs- SKrapha (1 comment)
Posted by zaggs @ 07:40 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: qztourney7 - Furious Heights
Mod: N/A
Viewpoint: 8PLAYevil
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 4: Furious Heights
Edited by zaggs at 08:01 BST, 10 August 2016 - 286 Hits
SKrapha -vs- 8PLAYevil (6 comments)
Posted by zaggs @ 07:40 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: qztourney7 - Furious Heights
Mod: N/A
Viewpoint: SKrapha
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 4: Furious Heights
Edited by zaggs at 08:00 BST, 10 August 2016 - 582 Hits
8PLAYevil -vs- SKrapha (1 comment)
Posted by zaggs @ 07:38 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: Various Maps
Mod: N/A
Viewpoint: 8PLAYevil
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 1: Sinister
Edited by zaggs at 07:57 BST, 10 August 2016 - 302 Hits
SKrapha -vs- 8PLAYevil (2 comments)
Posted by zaggs @ 07:36 BST, 10 August 2016 - iMsg

0 1 2 3 4 5 6 7 8 9 10
Rating: 7.5 (1 vote)
Gametype: Duel
Map: Various Maps
Mod: N/A
Viewpoint: SKrapha
Version info: DM_91
How to play back QL demos

Quakecon2016 Intel Quake Live Masters Grand Final Game 1: Sinister
Edited by zaggs at 07:57 BST, 10 August 2016 - 394 Hits
Old fraze vs new fraze (8 comments)
Posted by yoyoman @ 02:32 BST, 10 August 2016 - iMsg
1. who has the better overall resume?
2. who has won the most games, when matched up together?
717 Hits
No Man's Sky (47 comments)
Posted by hanslolo @ 20:13 BST, 9 August 2016 - iMsg
Anyone playing it?
1811 Hits
I will be back (19 comments)
Posted by Zhu_Cx @ 19:33 BST, 9 August 2016 - iMsg
Edited by Zhu_Cx at 19:34 BST, 9 August 2016 - 1110 Hits
UT2004 LAN in Moscow, Russia (32 comments)
Posted by Polosatiy_ru @ 15:39 BST, 9 August 2016 - iMsg
CreaGames LLC is glad to announce a first event of the CreaGames Open Series – Unreal Tournament 2004 LAN tournament which take place in Moscow, Russia. Prizes are 100 000 rubles (aprox $1600) for 1v1 and TDM 4v4.

Date: 27th of august, 2016
Participation fee: 500 rubles (every participant will get the official tournament T-Shirt)
Place: Russia, Moscow, PlayGround Net-Cafe
General Sponsor and organizer: CreaGames LLC

UT2004 1v1 Open (70 000 rubles in cash):
Rules: type of elimination is depend on number of players
Map list: Rankin, Roughinery, Ironic, Lea, Backspace
Prize distribution: 1st place – 30 000 rubles; 2nd place – 20 000 rubles; 3rd place – 10 000 rubles; 4th place – 5 000 rubles; 5-6th place – 2 500 rubles

UT2004 TDM 4v4 Open (30 000 rubles in cash):
Maps list: Rankin, Campgrounds, Antalus, AkBal, Corrugation, Goose, Grendelkeep
Prize distribution: 1st place – 16 000 rubles; 2nd place – 8 000 rubles; 3rd place – 6 000 rubles

Stream: will be available
Links: FB page or the company's website.

Upcoming tournaments of the CreaGames Open Series will focus on games like CS: GO, Dota 2 and UT4. Date – this autumn.
Edited by Badb0y at 20:36 BST, 9 August 2016 - 3124 Hits
Quake Live - Visor duel cup (4 comments)
Posted by Capwn @ 13:31 BST, 9 August 2016 - iMsg
The first Visor duel cup organised by Quake Live player Capwn. The cup will take place on august 11th at 10:00 CEST.

Players can sign up and get more information on

Admin: Capwn
546 Hits
Champions (123 comments)
Posted by Xsi @ 07:49 BST, 9 August 2016 - iMsg
We've already seen a few champions. So far we have:
- Visor
- Ranger
- Scalebearer
- NyX
- Galena
- Anarki
- Clutch
- Sorlag

Willits said there will be at least dozen of them so what other characters you would like to see? What abilities they should have? I can't wait to see Sarge and Keel models.
Edited by Xsi at 07:50 BST, 9 August 2016 - 4181 Hits
the Great Annual QL cfg collection! (4 comments)
Posted by f0cus @ 01:14 BST, 9 August 2016 - iMsg
Is there an upload yet for this years Quakecon duelers config collection?
757 Hits
QC closed beta next year (26 comments)
Posted by GEKKO- @ 17:06 BST, 8 August 2016 - iMsg
Not sure if it has already been revealed somewhere else, but Gamereactor interviewed Tim Willits at QuakeCon, and he eluded to a closed beta which apparently is set for next year.
(right at the very end of the interview)
1450 Hits
2F2P or Single payment! (76 comments)
Posted by chubz @ 07:51 BST, 8 August 2016 - iMsg
As noted in this article, Tim is offering favorable mention to who ever comes up with a good way to monetize on QC :)

"This is the challenge," Willits says. "We want to get a whole bunch of people in, but we also don't want to make anyone upset about anything. So we need to kind of merge those two things together. So I've told all the journalists [that have asked about how the game will be sold] that if they come up with a great business plan, I will give them credit. I will say 'business plan designed by blank.'"

so make it a 'business plan designed by ESR.'!
2220 Hits
The switch from QL > QC (88 comments)
Posted by zlr @ 02:09 BST, 8 August 2016 - iMsg
I am curious to hear what people think is going to happen when QC is released (whenever that is) and what will happen with current QL players.

If you look at past examples, we have a small amount of players who still only play QW and haven't moved on to Q3/QL. Quake 4 had a decent shot and converting everyone, but it died quickly after the tournaments stopped happening.

I played Q4 when it first came out and enjoyed it, even though it was different from Q3. It wasn't as polished as Q3 but you could argue that once it matured it was a good fast paced game and dueling was as deep as Q3 was at the time. However the game still failed and eventually died completely.

Do you think that, if Quake Champions has a similar entrance to what Quake 4 did (better graphics, updated gameplay elements, but less polished) that the QL player base will be hesitant to convert and bash the game like q3 players did with Q4? Do you think there will still be active QL servers 6 months or 12 months after QC is released?
Edited by zlr at 02:11 BST, 8 August 2016 - 3875 Hits
125 FPS Sunday Cup#49 (Season#31) (34 comments)
Posted by Nico_QD @ 23:42 BST, 7 August 2016 - iMsg
Scheduled: 16:00 BST, 14 August 2016 to 21:00 BST, 14 August 2016
Schedule: Passed

The 125 FPS QuakeLive Duel Sunday Cup #49, as a part of Duel Season#31 (July-Aug 2016), will take place this weekend.
Season#31 includes 8 SundayCups and Final Day 28 August

Donate: 125FPS Donate link.
Streams: Russia 102, United Kingdom zLive, Stream's HUB
Links: Season#31 page, Event Rules, Web chat, 125FPS Balance 2015-2016; Europe; France ESport
Edited by Nico_QD at 18:07 BST, 14 August 2016 - 3123 Hits
Overwatch open (9 comments)
Posted by BalkanFM @ 20:41 BST, 7 August 2016 - iMsg
I see its a 300k tourney, so did any of our boys qualify? cooller/cyphers team, dahangs, winzs?
777 Hits
help with potato pc , QL and win7 (3 comments)
Posted by pooppc @ 16:26 BST, 7 August 2016 - iMsg
so i cant launch quakelive on this pc on win7, i just get a white screen and then nothing...

Spec is

atom d425 1.8ghz ( feels like 1hz)
4gb ddr3
intel gma3150

the game works fine on winxp, but i dont want to use winxp because it isnt 2005 anymore

drivers are up to date, using a custom driver called chell1.8b
can anyone help?

( yes i know i need a new pc, but im poor)
326 Hits
Posted by principezwatrem @ 14:36 BST, 7 August 2016 - iMsg
Hello everyone,

I remember an article on ESR that reported a new version of wolfcam or ql demo tools with dm_91 file support, but I can't find it anywhere on the internet.

What can I use to play my demos, or cut them? May someone give me a link?

Thank you!
341 Hits
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