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wishlist for ql updates (12 comments)
Posted by gojira_ @ 08:51 CDT, 2 August 2015 - iMsg
I know Syncerror doesn't bother responding here. I doubt he reads esr often these days. I don't blame him. I've made some idiotic posts myself so it's no mystery.

I've become very much a non gamer these days. There are many reasons but mostly it's due to quakes decline. I'd love to get sucked back into it. If there were certain changes, particularly an increased population for other game modes or even more variety with modding gamemodes I'd come back and like a junky looking for his next fix.

What desirable updates would you wish for?
Edited by gojira_ at 09:04 CDT, 2 August 2015 - 273 Hits
Easter eggs (6 comments)
Posted by artemis4 @ 07:53 CDT, 2 August 2015 - iMsg
What are all easter eggs in ql? I know theres egg on repent, cure, realm of steel rats, chemical reaction, that doom key in qltraining...and elder i guess. Any map else?
268 Hits
Why Ai's should never be smarter than us (19 comments)
Posted by quakeisalive @ 07:11 CDT, 2 August 2015 - iMsg
Before you read this just a word of warning this type of thinking has made me a very cynical person, so unless you want to be cynical like me begone!

To explain why AI's should never be smarter than us i must first explain the meaning of life. The meaning of life is happiness. Sometimes happiness may collide with morality e.g. eating meat. We all know it's wrong yet a majority of us still eat it. Some people think that they are "good" people because they are vegetarian, but when it all comes down to it they do it for their own self-satisfaction, because doing good feels good to them and better than the latter (eating meat).

Now for the dark truth of life.
This is why a lot of people become more self-centered as they get older. They realize that the internal satisfaction they get from being a good person diminishes, morality is not what makes them happy but doing stuff out of self-interest makes them happy. So they start going down this darker road and maybe start stealing peoples pension for extra cash. But this person decides that he does not want to steal the pensions from people close to retiring, does this make him a slightly better person? No, this still makes him a person of self-interest. He realizes that if he stole the pensions from the soon to be retirees he will feel guilt, and that guilt will form to become what is unhappiness. In short he is doing whatever he want's that makes him happy as long as it does not go too far against his moral code.

So does this mean that we are all selfish people? It's more than that. It means that morality in the end, does not really matter because it isn't the key to life. It's just the reflection of the self-interest that is society.

So then it comes to my initial question of why AI's should never be smarter than us. It's because like everyone in this world, people want to live their life to their full potential. But the smarter ones will realise that morality is an obstruction to this goal and question it's purpose. They will then come to this conclusion and as a result have a more flexible moral code. A smarter AI will figure this out much quicker and this is why we must have a limit on AI intelligence. Because we are all inherently self-interested, not morally-interested.
Edited by quakeisalive at 09:09 CDT, 2 August 2015 - 278 Hits
Dream Quake Matchups? (28 comments)
Posted by Kaboosh @ 01:45 CDT, 2 August 2015 - iMsg
Matchups you would love to see, but won't happen ever happen.

Fox vs DaHang
Av3k vs ClawZ
551 Hits
Why does my QL cfg make sense ? (18 comments)
Posted by He4rTL3sS @ 20:44 CDT, 1 August 2015 - iMsg
Okay so, I'll try to explain to you all why I have certain cvars set to X, Y or Z and why after all these years playing quake I think I finally managed to get pretty much the perfect config (at least for me).

Okay, so, I begin :

1) MOVEMENTS BINDS:
As you might already know, I'm not using a standard binds configuration for movements and weapons. In fact I have R to move left, H to move right, T to move forward and G to move backward. I use this configuration because it makes my hand more relaxed and the position of it on my keyboard feels more "natural". I have also plenty of keys available around "R T G H", much more than compared to standard "W A S D". Actually I even have 5 keys that I can press only with my little finger (S for RL, X for PG, W for HMG, Z to walk and finally Q to crouch), leaving free my others fingers.
I'm playing with this binds for years and years now, never ever went back to "W A S D", since I discovered it, I got addicted pretty fast :), actually it works VERY well.

2)COLORED GRENADES (AND RAIL):
I have my own grenades set to cyan (color of my crosshair), enemies grenades set to light green (enemymodelcolor) and team mates grenades set to red (teammodelcolor). This way I can easily recognize if I can rush a choke point with plenty of nades spammed. If I see them red then I can move forward, if I see them light green, I have to be more careful :).
I have also the same set of colors for rail.

3)HUD:
I use the default hud3, which is the big one made by QL devs, it has big health and armor indicators, the scores at the bottom right corner are easy to read, the clock however seems a bit too small but I can live with it :). It's a nice hud because you can easily see if you're low hp and then +back etc. It has also color indicators such as white for lot of hp, yellow for 100hp and less and finally red for less than 25 hp. I like the fact that the hp and armor numbers are BIG, because you don't constantly look at them with your, what I would call, "focus vision". When you're engaging a shaft battle for example, your focus vision is locked at the enemymodel, but because the hp and armor numbers are big, you still see the colors etc with your "peripheral vision".
I have also the weaponbar on the middle left of my screen, so that basically every hud elements are placed all around the sides of the screen, leaving the middle of the screen almost perfectly empty for better visibility and focus on my crosshair. Also I found that placing the weaponbar in bottom middle of the screen can cause some misreading with the shaft beam and the fact that it's put horizontally makes it a bit slower to read than when it's put vertically.

4)DRAW AMMOS WARNING, DRAW FRAG MESSAGES, DRAW REWARDS:
I have both disable, because I have a sound when ammos start to get low, so the low ammo message would be redundant. And for frag message I don't need it because you have the kill beep sound with darken dead bodies and also an obituary at the top right corner of the screen.
And about the rewards like "impressive", "excellent", "headshot", "combokill" etc... I don't need it to be shown because I can hear the vadrigar voice over :). So there again, less messages/icons at the center of my screen, leaving all the space to focus on my target.

5)RAIL TRAIL AND LG BEAM:
I personally use lightningstyle 4, which is the thinnest beam of all, with drawgun 2/3 and gunx at -10, gunz at -8 and guny at 2.7 (perfectly centered beam), which makes it even thinner :). The thinner the better :). Also the LG beam can be considered as part of the crosshair, so when it's thin and perfectly centered, it's like adding a straight line from bottom to middle of the screen, that's why people sometimes don't use any crosshair for LG btw :).
Truelightning MUST be set to 1 if you don't have a ping above 80ms (when the unlagged netcode stops working). For example with 50ms all you have to do is putting your crosshair at the middle of the enemymodel, no need to anticipate the players movements like in the old days in Q3 OSP or RA3.
For the rail, I have just a translucent trail without any other bullshit and gimmicks effects like the circle around the trail or shit like these :p. Actually I have the default Q3 beam, which is perfectly fine as it is :).

4)CHATS BEEPS AND CHAT IN GENERAL:
I have a beep sound indicator only for team messages, this way if people in spec are chatting constantly you don't get the annoying beep everytime. And in team gametypes, when you hear the beep, it means that it's probably an important message like "enemy low!" or "escaping high" and so on...
Also I've set the teamchattime to last longer after the message is wrote.
And finally when I press +chat (bound to 3) I get 8 lines instead of the default 6.

5)MODEL, ENEMYMODEL AND TEAM MODEL (+ colors):
I have phobos as own model because I just like his orange suit and I like the sounds he makes while jumping, getting low on health etc. It's very short and soft sounds (also, cooller used to play with doom for years :D).
I have light red crash as teammodel, because it's the thinnest model in the game along with bones. And doom and crash could start a love story together :D, they look the same except that they male and female xD. I like crash because when you're behind a team mate you can still see the enemy in front of your mate, unlike with tankjr who probably takes 80% of the screen :D. I like also having different sounds for myself, my team mates and the enemies.
I use keel as enemymodel with lodbias set to -2. This way it's a bit bigger keel and it fits the hitbox better.
Light green as enemymodel color, pretty standard, nothing special here :).
"Tankjr gives you the illusion you hit more" (c) idoser ---> He's right, if the model is bigger it doesn't necessarily mean that you'll hit it more easily, mainly because of the hitbox size, which stays the same.
And about the "yeah but with tankjr it's easier to hit pixel rails when enemy is hidding behind pillar or wall", I asked sponge about this, and he said to me that it's only 1 frame difference with keel, so let's say it's pretty much useless. It doesn't give you any considerable advantage compared to keel.
And somehow I shaft better keel at close range than I do with tankjr. And I'm used to keel, it fits the hitbox very well, it's not to small nor big, just perfect really.
So I say it : keel > tankjr :)

6)DEMOS RECORD MESSAGE:
Set to 2, means that you don't get the whole "recording demo xxxxxxxx" message at the bottom of the screen, instead, you get a very unobtrusive "REC *" at the bottom left corner of the screen.

7)FOV AND ZOOMFOV:
Fov 90. Zoomfov 40 with instant zooming (no zoomScaling, which mean that when you press the zoom key (for me it's bound to spacebar) the zoom effect is 100% instant.
Zoomfov 40 only for long range rails. Fov 90 for all weapons.
I played for years and years with fov 100 and probably 6-8 months ago wanted to try lower fov. Tried 90, liked it, kept it up until now :D.
Why do I prefer fov 90 over any other fov ? Firstly because it's a very common and standard fov in basically 90% of the FPS on PC (not consoles, PC). CS has it to 90, TF2 aswell, overwatch will most probably be 90 aswell, bioshock, stalker, dishonored, rage, even doom, all those games have fov 90, and plently plently others fps games too. I think there's a reason why the standard fov is always 90, actually I think there are 2 main reasons : everything on the screen appears bigger (the environment, the models etc) and there's less "distortion" at the sides of the screen.
So yeah, bigger enemymodel, less distortion of the image, and also 1 last thing : it's easier and more visible to make tiny mouse's movements with a low fov than with a high fov.
And I think there's a reason why most of the pro players abuse the zoom. Fov 90 is actually like a minizoom :).
Oh and also, it makes medium/long range shaft battles a bit easier too :), which in my case is very important :D.

8)SIMPLE ITEMS:
Quakelive's simple items are actually very nice, they are clear, they look cool. I use it. I've made the icons slightly bigger and I disabled the bobbing except for the major items like RA or MH, this way I can see the RA on bloodrun when I'm at the shards, because of the simple item size and bobbing (not for the shards, just for RA MH YA etc, like I said)

9)DISABLING ALL THE USELESS AND DISTURBING EFFECTS:
impact, muzzleflash, shadows, dynamiclights, smokes, bubble trail(in water), lightningimpact (no need for it since you have the crosshair that blink/change color when you hit), sparks, damageplum (except for rockets, nades, plasmagun, shotgun and bfg) damageblend, all these useless effects are disabled in my config. I want the cleanest and most "pure" config possible. Not a single distracting effect. Basically everything is removed, but I can't list it there cause can't remember some cvars :D.
The less distracting effects you get, the better, I think a lot of people will agree with me on this :D.
Less is more (c) Axe

10)CONSOLE:
I have a plain black console background for better readability, and I have also console speed set to 1000 so that when you press the console bind it pops up instantly.

11)PERFORMANCE CVARS:
r_enablePostProcess 0
r_enableColorCorrect 0
r_enableBloom 0
r_ext_compressed_textures 1
If your PC is quite old or just not so powerful then adding these console commands might help you to get higher and more stable fps. And I personally don't give a shit about postprocess, bloom and colorcorrect, quake 3 looked good enough without it :D. More FPS always better than better look :D.

12)VISUALS, PICMIP:
I play with vertexlight, since it gives me a significant fps boost and I like the consistent look of vertex compared to lightmap, I mean, if you configure the right way your vertex settings, you can get pretty much the same color intensity and "lighting" for all the maps. While in lightmap some maps are much brighter or darker than others.
With mapoverbrightbits set to 8 and mapoverbrightcap set to 145 you get a very smooth and consistent visual for ALL the maps.
I use picmip 4 after playing for years with picmip 16. Using picmip 4 for probably 8-10 months now. I like the way the textures look, it's very soft smooth and "creamy", and also you get better depth perception with picmip 4 than with 16.
So yeah, with picmip 4 there's still some textures, but not too much, it's a happy middle, it's very clear and easy for the eyes without adding too much distractions (like picmip 0 does).
I have also texturesmode set to linear_mipmap_nearest for better performance and also because i like the way keel looks at med/long range, you only see him almost plain green (like if it didn't have any textures), which makes a nice contrast with the map's textures.

13)PLAYERLEAN:
Set to 0. Playerlean is useless. Some people say it's easier to aim with player lean 1 because you see better where the enemymodel goes, so you can adjust your aim in consequence. Bullshit. Playerlean is just distracting nothing else. And also it makes the model go out of the hitbox especially at relatively high moving speed. With playerlean 0 the model NEVER goes out of the hitbox, and like I said it's much less distracting. I tried to play with playerlean 1 after years of playerlean 0, I had hard time to aim properly at the center of the enemymodel xD.
Also, quakeworld players still hit 60%+ LG without playerlean. Purri and Damiah can still rail 60% in quake 2 without playerlean :). And afaik CS doesn't have playerlean either and yet skilled people can aim and predict the movements very well still.

CROSSHAIR(S):
I discovered quake 3 for the first time in 2002 or something. Been playing quake on & off for more than 10 years now, so yes, I'm not the oldest quake player but I can still be considered a veteran. Over all these years I tried EVERY crosshairs you can imagine. And guess what ? One word : simplicity. I figured out that the simplest and most effective crosshairs were crosshair 2 and crosshair 3. Crosshair 2 is a + . Crosshair 3 is a + with a hole in the middle.
And because I'm playing with what we can consider to be a low fov (at least for quake players), I like my crosshair to be relatively big. Also at my resolution (1024x768) crosshairsize 40 is "sharper", the black outlines are more clear and visible.
Also I noticed that when I aim at the enemy, I don't look at my crosshair (or very rarely), so my "focus" vision is on the enemymodel. Then it makes sense to have a relatively big and clear crosshair so that you can see it better in your "peripheral" vision. Better for flick shots, to say the least.
I found out that crosshair 2 at size 40, and fov 90, is perfect in any situations with the G SG GL RL LG PG, but not optimal at long/very long range with the RG MG and HMG. That's why I have crosshair 3 for RG MG and HMG, the hole in the middle of the crosshair is better for pixel rail shots or very long range (H)MGing :)
And finally my crosshair color is cyan because it's a very light color and it's smooth for the eyes. And I have crosshairhitcolor set to white, because if I set it to red I find it too distracting, I mean cyan is a closer color to white than it is to red, the the contrast between red and cyan is just too much. Cyan and white work well together imho :).

____________________________________________________________________________________________________________________________________________________________________






YOU CAN DOWNLOAD MY LATEST CONFIG AT MY ESR PROFILE (CLICK ON HE4RTL3SS). ALSO BIGGER SCREENSHOT OF MY CONFIG AT MY PROFILE BIO
Edited by He4rTL3sS at 12:00 CDT, 2 August 2015 - 655 Hits
new defrag like game coming out? (Seum) (18 comments)
Posted by stripy @ 16:19 CDT, 1 August 2015 - iMsg
Indie game wants to get greenlight on steam: http://steamcommunity.com/sharedfiles/filedetails/?id=491552592

413 Hits
Who was better, Cooller or Rapha? (16 comments)
Posted by losty @ 12:41 CDT, 1 August 2015 - iMsg
Many consider them two of the best mass murderers. Who do you personally think was best during his reign?
544 Hits
g303 sensor inside g100s? (22 comments)
Posted by piss_wizard @ 08:42 CDT, 1 August 2015 - iMsg
Just wondering if this is something possible.

I tried to like the g303, I really did, but the shape is just too bad for me. However is there a way to get the g303 sensor inside the g100s, or is that not possible? It would be my dream mouse. :D

If anybody knows it'd be appreciated.

Thanks.
481 Hits
ArenaFPS Fight Club KOTH (12 comments)
Posted by CrazyAl @ 08:31 CDT, 1 August 2015 - iMsg
Scheduled: 12:00 CDT, 6 August 2015 to 15:30 CDT, 6 August 2015
Begins In:

/r/ArenaFPS on reddit are hosting a 1v1 King of the Hill event on at 12:00 CDT, 6 August 2015.

In this first event we'll be playing Quake Live. Details of Reflex KotH coming soon.


Admins: Scotland CrazyAl, Hungary 7ep3s
Links: twitchStream, mIRC #arenafps.fc
Edited by xou at 05:00 CDT, 2 August 2015 - 1242 Hits
q3base config questions (No comments)
Posted by d00med @ 08:19 CDT, 1 August 2015 - iMsg
hey guys it's been a long time since I've used q3 base, just have a couple of curiosities.

is it possible to use keel enemy model and a different model for yourself? or is the only way to set forcemodel 1 and set your own model to keel...

also, is there:

a way to set crosshair color?
a way to remove smoke from projectiles etc?

thanks if anyone knows this stuff
85 Hits
Australian Reflex (No comments)
Posted by Profanum @ 05:10 CDT, 1 August 2015 - iMsg
For anyone interested plus a bit of shameless self promotion, there's a small but growing regular Australian/nz community playing Reflex and we have already seen in the alpha stages of the game 2 local duel cups, regular team game nights aka the legendary TDM TUESDAYS, fun events such as KOTH (king of the hill) and the revival of the loved pugbot in our irc channel.

The lust for CTF is very present and once that is released (soon according to devs) we'll be playing that relentlessly like the good old days in cpma.

We have a steam group, webpage and dedicated servers running so to get in on the action join us on the steam group and our irc channel.

Steam: http://steamcommunity.com/groups/aureflex
Website: http://www.reflexfps.net.au/
IRC: Quakenet #reflex.au
#reflexpickup.au

Cheers.

Profanum
133 Hits
god (13 comments)
Posted by ZhuMusic @ 03:02 CDT, 1 August 2015 - iMsg
I destroyed this game, thats why I'll be the one to save it.

#revival #life
395 Hits
Weird fps lag... Windows 10? (12 comments)
Posted by draxus99 @ 00:28 CDT, 1 August 2015 - iMsg
I updated to Windows 10 as soon as it came out and I noticed my Quakelive fps took a big hit. It used to be solid 250 and now it was dropping between 200-250 randomly. I tried googling it and discovered the com_idlesleep command. Setting com_idlesleep to 0 fixed the fps problem and that got me back to locked 250 fps...

However... I noticed that whenever I switched weapons or hit +attack my fps would drop for a moment. I don't know of a way to know exactly how low its dropping because it happens so fast but it looks like it's dropping to around 170ish...

Now honestly I'm pretty sure it didn't do this when I was running Windows 7 but I'm not 100% sure, maybe I just didn't notice it...

Now right away I figured the fps drop was being caused by my wacky weapon configs... because I use different:

crosshair, crosshair size, crosshair color, crosshair color on +attack, crosshair on +attack, crosshair size on +attack, crosshair hit style, crosshair hit color, crosshair hit time, cg_gunX, cg_gunY, cg_gunZ, hitbeeps, and damage plums.

... for each weapon...

I also use a HUD based crosshair for RL and RG (working on HUD crosshairs for all guns just haven't finished it yet --- it's amazing what you can do with HUD crosshairs btw!)

So I messed around with my config trying to make it not drop fps and I found this magical solution:

First I tried setting com_maxfps to 125 and I noticed that the fps would only dip between 120 and 125 almost never below 120...

Then randomly I tried setting com_maxfps to 144 and behold my fps wouldn't drop even a single frame, just locked at 144!

Then I tried com_maxfps 120 and again, completely locked fps at 120...

So I came to the conclusion that Quakelive must have some kind of built in preference for the common monitor refresh rates (60/120/144...)...

So I tried to guess what the next refresh rate would be after 144. After a bunch of guessing wrong and having the usual big fps drops, I found 167 fps!

At com_maxfps 167 I get not a single frame of fps drop when switching guns or +attack!

Then I literally tried every single value of com_maxfps between 168 and 250 and found not a single value that eliminated the fps drops...

...

SO!
Did I randomly discover some kind of bug in the Quakelive engine?

Is the fps dropping caused by Windows 10 and setting my com_maxfps to 120/144/167 is magically fixing it?

Is the fps dropping caused by my nutty config and setting com_maxfps to 120/144/167 is magically fixing it?

Is something else in my config causing fps drops?

...

Next question: I've got a 120hz monitor. Normally I play at 1920x1080 @ 250fps but would 167fps effect my performance much if at all? It wouldn't effect the physics like back in Q3 days would it?

Anyway I attached a zip file with my entire config including my HUD if anybody is brave enough to test my config on Windows 7 or Windows 10 etc... Also I uploaded the zipped config to my ftp so it's available at http://www.willamp.com/quake/draxquakecfg.zip

Thanks for any input I really appreciate it :) P.S. if anybody is interested in having your own wacky weapon configs or HUD crosshairs I'd be glad to help :)
450 Hits
Who was worse, Hitler or Stalin? (32 comments, locked)
Posted by crunkus @ 19:57 CDT, 31 July 2015 - iMsg
Many consider them two of the worst mass murderers. Who do you personally think was worse during his reign?
Locked by Demiurge at 08:54 CDT, 1 August 2015 - 692 Hits
DP8 "Unforgiving" Minicup (18 comments)
Posted by def___ @ 19:44 CDT, 31 July 2015 - iMsg
Scheduled: 09:00 CDT, 9 August 2015
Begins In:

I am happy to bring details of my next Reflex minicup, scheduled for Sunday, August 9, starting at 09:00 CDT. Six top-notch Reflex players, including Finland DraQu, Sweden jukebox, Finland Kyto, United Kingdom Lasker, Spain memphis, and United Kingdom wh1te, have been invited to play in a round robin tournament on my latest mapping project, dp8. All the games will be best of one, and the person with the greatest amount of accumulated points will be crowned as the winner. Donations can be made towards the event using PayPal.

Download the map.

Good luck & Have Fun!

Links: +forward, Reflexfps.net, Full Brackets
Stream: twitch def
Edited by flair at 18:04 CDT, 1 August 2015 - 1059 Hits
QL down? (4 comments)
Posted by Retribution @ 17:36 CDT, 31 July 2015 - iMsg
Haven't been able to connect for hours.
365 Hits
Honest Game Trailers (2 comments)
Posted by Dird @ 14:31 CDT, 31 July 2015 - iMsg


pretty shit but meh. CS vid is better



Full list: https://www.youtube.com/playlist?list=PLeImKF...Vm9OWN1PFZ

If you want a Quake trailer then spam their latest vid (Guitar Heroes)
Edited by Dird at 14:42 CDT, 31 July 2015 - 174 Hits
Windows 10 is spying everything you do (22 comments)
Posted by gSTRUCTOR @ 12:36 CDT, 31 July 2015 - iMsg
"We will access, disclose and preserve personal data, including your content (such as the content of your emails, other private communications or files in private folders), when we have a good faith belief that doing so is necessary to."

Full article
701 Hits
Playback quake 3 demos in windows 10? (5 comments)
Posted by Skinny_Puppy @ 03:26 CDT, 31 July 2015 - iMsg
Enyone know how to playback quake 3 demos in Windows 10 x64?
QLDT and Seismovision doesn't work.


Thanks.
226 Hits
eRath Tournament- A Tribute to Arena FPS (19 comments)
Posted by Thump4 @ 03:22 CDT, 31 July 2015 - iMsg
Scheduled: 11:00 CDT, 9 August 2015 to 15:00 CDT, 9 August 2015
Begins In:

As the Arena-FPS personalities shift from QuakeCon 2015 to normal life again, some people are wondering what happened to everything "cool" with gaming.

Deathmatch style FPS competitive gaming is at a unique crossroads, as other platforms such as DoTA 2's The International Tournament, and League of Legend's Championship Series offer amounts as much as $18,000,000 USD -- enough to rival actual professional sports players. These prizes belittle what once was: John Carmack's 1987 Ferrari 328 GTS Cabriolet given to Dennis "Thresh" Fong at Red Annihilation in 1997 that featured Quake 1, or the $1,000,000 USD offered during the 2005 CPL World Tour that featured Painkiller.

PC Gaming has changed since those days! It might not yet be the time to bury the arena-fps shooters, but rather a time to celebrate them.

eRath Gaming, a brand new eSports team, is proud to host its first tournament: The eRath Inaugural -- A Tribute to Arena FPS. The tournament features play on Reflex -- What better way to pay tribute? With this new fast-paced FPS, created by gamers for gamers, the past finally meets the future. At 11:00 CDT, on Sunday, August 9. The tournament will be conducted with twelve possible maps, and nine total map drops: two original reflex maps, and nine more legacy / historical gaming maps will be used: The best from QuakeWorld, Unreal Tournament, Quake 2, Quake 3, Doom 3, and Painkiller. Each of these maps housed, and still house, the best games and memories in all of eSports. This marks the perfect way to pay a tribute to the past.

Want to have fun celebrating the past?
Want to check out reflex? Download it at ReflexFPS.net
Want to step it up a notch and try to win the tournament?


Links: Official Website, reflexfps.net, mIRC #eRath, mIRC #reflex
Stream: twitch TBA
Edited by Teen Queen at 21:02 CDT, 1 August 2015 - 783 Hits
Quake Live's Next Update and Beyond (354 comments)
Posted by nsx0r @ 18:42 CDT, 30 July 2015 - iMsg
United States of America SyncError was in a chatty mood today in ZLive chat, I tried to sum everything in a clear post, in case you missed it. Sounds good to me.

Edited by xou at 13:15 CDT, 31 July 2015 - 10445 Hits
QUAKECON 2015 - COMPLETE DEMO PACKS (18 comments)
Posted by krock @ 12:40 CDT, 30 July 2015 - iMsg
QuakeCon 2015 complete demo packs from quakeconcdn.org/demos/. Enjoy if you need it!

QuakeCon 2015 - All demos - TBA - [1243 files / 5.2Gb]

Direct links (NL server):
DAY 1 — TDM - TBA - [733 files / 2.98Gb]
DAY 2 — CTF - TBA - [466 files / 1.84Gb]
DAY 3 — Duel - TBA - [44 files / 58Mb]

Mega.nz mirror:
DAY 1 — TDM - download - [733 files / 2.98Gb] // dir @ Mega.nz
DAY 2 — CTF - download - [466 files / 1.84Gb] // dir @ Mega.nz
DAY 3 — Duel - download - [56 files / 64Mb] // dir @ Mega.nz

Grand Master Finals — Evil vs Rapha - download

Yandex.Disk mirror:
DAY 1 — TDM - download - [733 files / 2.98Gb]
DAY 2 — CTF - download - [466 files / 1.84Gb]
DAY 3 — Duel - download - [56 files / 64Mb]

Grand Master Finals — Evil vs Rapha - download

// From Russia with demos love.. again :>

// Bonus: all photos from the official QC2015 album @ Flickr - Yandex.Disk or Mega.nz - [HQ / 4.72Gb]

// Wolfcamql with *.dm_91 filetype support - download
Edited by krock at 15:32 CDT, 1 August 2015 - 636 Hits
Frag-o-Matic 17.1 HEAVEN QL LAN info (51 comments)
Posted by Teen Queen @ 03:26 CDT, 30 July 2015 - iMsg
Scheduled: 11:00 CDT, 11 September 2015 to 11:00 CDT, 13 September 2015
Begins In:

Belgium Belgian based gaming event organizer Frag-o-Matic is hosting a ql Quake Live event this September. It kicks off at 11:00 CDT, 11 September 2015 and ends at 11:00 CDT, 13 September 2015. Frag-o-Matic is a series of gaming festivals that are taking place at least two times a year by organizing the biggest Belgian gaming event.

It's a BYOC event that let's users activate their own rigs to the Frag-o-Matic network. Through this network multiple gaming competitions are organized, most of the time sponsored with great prize packages. Next to these competitions there are many other activities taking place and each event has his own theme, creating a unique atmosphere.
This year's theme is called HEAVEN. As always, visitors who do not bring their own computer, have free access to Frag-o-Matic.


The event will host a Duel tournament, a team-based gametype (based on community interest), and potentially a fun focused tournament. It will run a standard double elimination system Best of 3 up to Round of 8. Semi's and finals Best of 5. Map pool is yet to be announced, but there's some Elder action promised. The donations incentive is under discussion - it would be great if the community stepped together and chipped in as a sign of gratitude.


Links: Frag-o-Matic Official, Order tickets online, Temporary compo list
Edited by xou at 05:53 CDT, 31 July 2015 - 3181 Hits
Frag-o-Matic 17.1 gametypes (9 comments)
Posted by Teen Queen @ 02:49 CDT, 30 July 2015 - iMsg
Capture The Flag
Team Deathmatch

  (view results, discard poll)
After a quick talk with the Frag-o-Matic organizers, I've deiced to set up a poll to let the ESR userbase vote and discuss which gametypes they would prefer to see on Frag-o-matic LAN event this September 11th. Duel is already confirmed, the second gametype will be decided based on community interest.

There is also a fun focused tournament under discussion - potentially a CA tournament; something for the not-so-competitive players in mind.

This should also shed some light on attendance numbers, community suggestions et cetera.

Again a huge thanks to the FoM team for keeping the dream alive \o/

Links: Official event website, esr ESR thread (in works)
Edited by Teen Queen at 02:50 CDT, 30 July 2015 - 530 Hits
Quake & Doom with Alex "Jehar" Popa (17 comments)
Posted by Tailwhiper @ 21:10 CDT, 29 July 2015 - iMsg
Let's not lie. Since a while, hardly anyone mentions Quake related information in esports media outlets. United States of America Alex "Jehar" Popa got an opportunity, to present His perspective and frankly talk FPSpost QuakeCon2015, during the Daily Dot's comparative gaming weekly roundup talk-show on Twitch "The Loadout". The discussion is concise, as only, roughly 30 minutes were allocated.

Link YouTube Daily Dot Esports VOD
612 Hits
So ESR, I fulfilled my prophecy (48 comments)
Posted by Effortless @ 20:00 CDT, 29 July 2015 - iMsg
I fulfilled my prophecy.

https://i.imgur.com/fxft10e.jpg

Think I can do it 3x in a row?
1663 Hits
Will I ever stop being on probation? (40 comments)
Posted by nemecel @ 19:19 CDT, 29 July 2015 - iMsg
What's the fucking point in any case? seriously, it's annoying, I might as well abandon this account and come back under an alias, this is not fair, simply fucking unfair, I only spit knowledge, im versed, im solid, im constant, im fucking logic, 2+2=4, wmo+best=true, q3=best=true, im fucking gifted, yet my crushing objective facts aren't appreciated here, for some reason. So fuck this, and BEHEAD THOSE THAT DO NOT PLAY QUAKE.
971 Hits
You think you know skill (2 comments)
Posted by NicholAs @ 18:01 CDT, 29 July 2015 - iMsg


Part 1



Part 2 with Master Mode


You ain't seen nothin'

http://www.esreality.com/post/2754103/re-sgdq...pid2754103

^ Link to my sgdq 2015 stream.

Awesomely awesome insane.
Edited by NicholAs at 18:06 CDT, 29 July 2015 - 302 Hits
125fps D1: iddqd_ru vs ins (1 comment)
Posted by amOKchen @ 15:53 CDT, 29 July 2015 - iMsg
iddqd_ru, Odds: 45% (2.2:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

ins, Odds: 55% (1.8:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia iddqd_ru vs ins Portugal

Seasonal thread, mIRC #125fps
120 Hits
125fps D1: zanes_ vs ins (1 comment)
Posted by amOKchen @ 15:52 CDT, 29 July 2015 - iMsg
zanes_, Odds: 35% (2.8:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

ins, Odds: 65% (1.5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Germany zanes_ vs ins Portugal

Seasonal thread, mIRC #125fps
114 Hits
125fps D1: zanes_ vs iddqd_ru (No comments)
Posted by amOKchen @ 15:51 CDT, 29 July 2015 - iMsg
zanes_, Odds: 45% (2.2:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

iddqd_ru, Odds: 55% (1.8:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Germany zanes_ vs iddqd_ru Russia

Seasonal thread, mIRC #125fps
80 Hits
125fps D1: madball vs ins (1 comment)
Posted by amOKchen @ 15:50 CDT, 29 July 2015 - iMsg
madball, Odds: 70% (1.4:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

ins, Odds: 30% (3.3:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus madball vs ins Portugal

Seasonal thread, mIRC #125fps
104 Hits
125fps D1: madball vs iddqd_ru (No comments)
Posted by amOKchen @ 15:49 CDT, 29 July 2015 - iMsg
madball, Odds: 70% (1.4:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

iddqd_ru, Odds: 30% (3.3:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus madball vs iddqd_ru Russia

Seasonal thread, mIRC #125fps
81 Hits
125fps D1: madball vs zanes_ (No comments)
Posted by amOKchen @ 15:48 CDT, 29 July 2015 - iMsg
madball, Odds: 80% (1.2:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

zanes_, Odds: 20% (5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus madball vs zanes_ Germany

Seasonal thread, mIRC #125fps
89 Hits
125fps D1: cyber vs ins (2 comments)
Posted by amOKchen @ 15:24 CDT, 29 July 2015 - iMsg
cyber, Odds: 65% (1.5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

ins, Odds: 35% (2.8:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus cyber vs ins Portugal

Seasonal thread, mIRC #125fps
133 Hits
125fps D1: cyber vs iddqd_ru (No comments)
Posted by amOKchen @ 15:22 CDT, 29 July 2015 - iMsg
cyber, Odds: 85% (1.1:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

iddqd_ru, Odds: 15% (6.6:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus cyber vs iddqd_ru Russia

Seasonal thread, mIRC #125fps
102 Hits
125fps D1: cyber vs zanes_ (No comments)
Posted by amOKchen @ 15:21 CDT, 29 July 2015 - iMsg
cyber, Odds: 85% (1.1:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

zanes_ , Odds: 15% (6.6:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus cyber vs zanes_ Germany

Seasonal thread, mIRC #125fps
102 Hits
125fps D1: cyber vs madball (No comments)
Posted by amOKchen @ 15:20 CDT, 29 July 2015 - iMsg
cyber, Odds: 40% (2.5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

madball, Odds: 60% (1.6:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Belarus cyber vs madball Belarus

Seasonal thread, mIRC #125fps
96 Hits
125fps D1: ash vs ins (5 comments)
Posted by amOKchen @ 15:17 CDT, 29 July 2015 - iMsg
ash, Odds: 90% (1.1:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

ins, Odds: 10% (10:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia ash vs ins Portugal

Seasonal thread, mIRC #125fps
198 Hits
125fps D1: ash vs iddqd_ru (No comments)
Posted by amOKchen @ 15:16 CDT, 29 July 2015 - iMsg
ash, Odds: 90% (1.1:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

iddqd_ru, Odds: 10% (10:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia ash vs iddqd_ru Russia

Seasonal thread, mIRC #125fps
85 Hits
125fps D1: ash vs zanes_ (No comments)
Posted by amOKchen @ 15:14 CDT, 29 July 2015 - iMsg
ash, Odds: 90% (1.1:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

zanes_, Odds: 10% (10:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia ash vs zanes_ Germany

Seasonal thread, mIRC #125fps
84 Hits
125fps D1: ash vs madball (No comments)
Posted by amOKchen @ 15:13 CDT, 29 July 2015 - iMsg
ash, Odds: 80% (1.2:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

madball, Odds: 20% (5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia ash vs madball Belarus

Seasonal thread, mIRC #125fps
79 Hits
125fps D1: ash vs cyber (No comments)
Posted by amOKchen @ 15:06 CDT, 29 July 2015 - iMsg
ash, Odds: 65% (1.5:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

cyber, Odds: 35% (2.8:1)
Bets placed: E$0, betting open: 13:00 CDT 4 Aug 2015 to 13:00 CDT 6 Aug 2015

125fps - GS1
Matches: BO1

Russia ash vs cyber Belarus

Seasonal thread, mIRC #125fps
92 Hits
125fps C1: st1ng vs cherepoff (No comments)
Posted by amOKchen @ 13:59 CDT, 29 July 2015 - iMsg
st1ng, Odds: 44% (2.2:1)
Bets placed: E$909, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

cherepoff, Odds: 55% (1.8:1)
Bets placed: E$12, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Netherlands st1ng vs cherepoff Russia

Seasonal thread, mIRC #125fps
94 Hits
125fps C1: nemesisfps vs cherepoff (No comments)
Posted by amOKchen @ 13:58 CDT, 29 July 2015 - iMsg
nemesisfps, Odds: 25% (3.9:1)
Bets placed: E$150, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

cherepoff, Odds: 74% (1.3:1)
Bets placed: E$6050, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Spain nemesisfps vs cherepoff Russia

Seasonal thread, mIRC #125fps
102 Hits
125fps C1: nemesisfps vs st1ng (No comments)
Posted by amOKchen @ 13:58 CDT, 29 July 2015 - iMsg
nemesisfps, Odds: 54% (1.8:1)
Bets placed: E$2357, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

st1ng, Odds: 45% (2.2:1)
Bets placed: E$2000, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Spain nemesisfps vs st1ng Netherlands

Seasonal thread, mIRC #125fps
100 Hits
125fps C1: mix_ vs cherepoff (No comments)
Posted by amOKchen @ 13:56 CDT, 29 July 2015 - iMsg
mix_, Odds: 49% (2:1)
Bets placed: E$3000, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

cherepoff, Odds: 50% (1.9:1)
Bets placed: E$20, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Belarus mix_ vs cherepoff Russia

Seasonal thread, mIRC #125fps
95 Hits
125fps C1: mix_ vs st1ng (No comments)
Posted by amOKchen @ 13:54 CDT, 29 July 2015 - iMsg
mix_, Odds: 58% (1.7:1)
Bets placed: E$1590, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

st1ng, Odds: 41% (2.4:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Belarus mix_ vs st1ng Netherlands

Seasonal thread, mIRC #125fps
114 Hits
125fps C1: mix_ vs nemesisfps (No comments)
Posted by amOKchen @ 13:53 CDT, 29 July 2015 - iMsg
mix_, Odds: 67% (1.4:1)
Bets placed: E$650, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

nemesisfps, Odds: 32% (3:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Belarus mix_ vs nemesisfps Spain

Seasonal thread, mIRC #125fps
87 Hits
125fps C1: nitrino vs cherepoff (No comments)
Posted by amOKchen @ 13:52 CDT, 29 July 2015 - iMsg
nitrino, Odds: 82% (1.2:1)
Bets placed: E$1290, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

cherepoff, Odds: 17% (5.6:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Russia nitrino vs cherepoff Russia

Seasonal thread, mIRC #125fps
103 Hits
125fps C1: nitrino vs st1ng (No comments)
Posted by amOKchen @ 13:52 CDT, 29 July 2015 - iMsg
nitrino, Odds: 84% (1.1:1)
Bets placed: E$6768, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

st1ng, Odds: 15% (6.4:1)
Bets placed: E$100, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Russia nitrino vs st1ng Netherlands

Seasonal thread, mIRC #125fps
105 Hits
125fps C1: nitrino vs nemesisfps (No comments)
Posted by amOKchen @ 13:51 CDT, 29 July 2015 - iMsg
nitrino, Odds: 85% (1.1:1)
Bets placed: E$3500, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

nemesisfps, Odds: 14% (6.7:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Russia nitrino vs nemesisfps Spain

Seasonal thread, mIRC #125fps
105 Hits
125fps C1: nitrino vs mix_ (No comments)
Posted by amOKchen @ 13:50 CDT, 29 July 2015 - iMsg
nitrino, Odds: 72% (1.3:1)
Bets placed: E$1804, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

mix_, Odds: 27% (3.5:1)
Bets placed: E$2500, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Russia nitrino vs mix_ Belarus

Seasonal thread, mIRC #125fps
106 Hits
125fps C1: kronic vs cherepoff (No comments)
Posted by amOKchen @ 13:45 CDT, 29 July 2015 - iMsg
kronic, Odds: 87% (1.1:1)
Bets placed: E$5900, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

cherepoff, Odds: 12% (7.9:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Ireland kronic vs cherepoff Russia

Seasonal thread, mIRC #125fps
102 Hits
125fps C1: kronic vs st1ng (No comments)
Posted by amOKchen @ 13:39 CDT, 29 July 2015 - iMsg
kronic, Odds: 90% (1.1:1)
Bets placed: E$5020, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

st1ng, Odds: 9.9% (10:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Ireland kronic vs st1ng Netherlands

Seasonal thread, mIRC #125fps
95 Hits
125fps C1: kronic vs nemesisfps (No comments)
Posted by amOKchen @ 13:37 CDT, 29 July 2015 - iMsg
kronic, Odds: 85% (1.1:1)
Bets placed: E$60, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

nemesisfps, Odds: 14% (6.7:1)
Bets placed: E$0, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Ireland kronic vs nemesisfps Spain

Seasonal thread, mIRC #125fps
103 Hits
125fps C1: kronic vs mix_ (No comments)
Posted by amOKchen @ 13:36 CDT, 29 July 2015 - iMsg
kronic, Odds: 75% (1.3:1)
Bets placed: E$2000, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

mix_, Odds: 25% (4:1)
Bets placed: E$2000, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Ireland kronic vs mix_ Belarus

Seasonal thread, mIRC #125fps
116 Hits
125fps C1: kronic vs nitrino (No comments)
Posted by amOKchen @ 13:34 CDT, 29 July 2015 - iMsg
kronic, Odds: 64% (1.5:1)
Bets placed: E$5500, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

nitrino, Odds: 35% (2.8:1)
Bets placed: E$53, betting open: 13:00 CDT 30 Jul 2015 to 13:00 CDT 4 Aug 2015

E$
125fps - GS1
Matches: BO1

Ireland kronic vs nitrino Russia

Seasonal thread, mIRC #125fps
115 Hits
125fps B1: zznak vs emmwatson (No comments)
Posted by amOKchen @ 13:29 CDT, 29 July 2015 - iMsg
Tied:zznak, Odds: 20% (4.8:1)
Bets placed: E$110, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Tied:emmwatson, Odds: 79% (1.2:1)
Bets placed: E$50, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Germany zznak vs emmwatson United Kingdom

Seasonal thread, mIRC #125fps
78 Hits
125fps B1: zanzan vs emmwatson (No comments)
Posted by amOKchen @ 13:27 CDT, 29 July 2015 - iMsg
Loser:zanzan , Odds: 48% (2:1)
Bets placed: E$2070, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Winner:emmwatson, Odds: 51% (1.9:1)
Bets placed: E$3500, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Sweden zanzan vs emmwatson United Kingdom

Seasonal thread, mIRC #125fps
88 Hits
125fps B1: zanzan vs zznak (No comments)
Posted by amOKchen @ 13:27 CDT, 29 July 2015 - iMsg
Tied:zanzan , Odds: 76% (1.3:1)
Bets placed: E$11076, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Tied:zznak, Odds: 23% (4.1:1)
Bets placed: E$2010, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Sweden zanzan vs zznak Germany

Seasonal thread, mIRC #125fps
90 Hits
125fps B1: base_ vs emmwatson (No comments)
Posted by amOKchen @ 13:25 CDT, 29 July 2015 - iMsg
Winner:base_ , Odds: 84% (1.1:1)
Bets placed: E$1650, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Loser:emmwatson, Odds: 15% (6.4:1)
Bets placed: E$10, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Russia base_ vs emmwatson United Kingdom

Seasonal thread, mIRC #125fps
84 Hits
125fps B1: base_ vs zznak (No comments)
Posted by amOKchen @ 13:24 CDT, 29 July 2015 - iMsg
Tied:base_ , Odds: 90% (1.1:1)
Bets placed: E$500, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Tied:zznak, Odds: 9.6% (10:1)
Bets placed: E$10, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Russia base_ vs zznak Germany

Seasonal thread, mIRC #125fps
73 Hits
125fps B1: base_ vs zanzan (No comments)
Posted by amOKchen @ 13:23 CDT, 29 July 2015 - iMsg
Winner:base_ , Odds: 86% (1.1:1)
Bets placed: E$1300, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Loser:zanzan, Odds: 13% (7.4:1)
Bets placed: E$10, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Russia base_ vs zanzan Sweden

Seasonal thread, mIRC #125fps
84 Hits
125fps B1: larslarslars vs emmwatson (No comments)
Posted by amOKchen @ 13:22 CDT, 29 July 2015 - iMsg
Winner:larslarslars, Odds: 79% (1.2:1)
Bets placed: E$11800, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Loser:emmwatson, Odds: 20% (4.8:1)
Bets placed: E$655, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Denmark larslarslars vs emmwatson United Kingdom

Seasonal thread, mIRC #125fps
99 Hits
125fps B1: larslarslars vs zznak (No comments)
Posted by amOKchen @ 13:21 CDT, 29 July 2015 - iMsg
Tied:larslarslars, Odds: 84% (1.1:1)
Bets placed: E$7150, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Tied:zznak, Odds: 15% (6.6:1)
Bets placed: E$110, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Denmark larslarslars vs zznak Germany

Seasonal thread, mIRC #125fps
80 Hits
125fps B1: larslarslars vs zanzan (2 comments)
Posted by amOKchen @ 13:20 CDT, 29 July 2015 - iMsg
Winner:larslarslars, Odds: 82% (1.2:1)
Bets placed: E$11028, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Loser:zanzan, Odds: 17% (5.6:1)
Bets placed: E$405, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Denmark larslarslars vs zanzan Sweden

Seasonal thread, mIRC #125fps
112 Hits
125fps B1: larslarslars vs base_ (No comments)
Posted by amOKchen @ 13:19 CDT, 29 July 2015 - iMsg
Loser:larslarslars, Odds: 20% (4.7:1)
Bets placed: E$2121, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Winner:base_ , Odds: 79% (1.2:1)
Bets placed: E$7517, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Denmark larslarslars vs base_ Russia

Seasonal thread, mIRC #125fps
93 Hits
If we would to combined their heads (15 comments)
Posted by gashunk @ 13:18 CDT, 29 July 2015 - iMsg
What would happen if fazz, noctis, voo and rapha had unlimited funds to create a game that they love?
471 Hits
125fps B1: sting_pl vs emmwatson (No comments)
Posted by amOKchen @ 13:17 CDT, 29 July 2015 - iMsg
sting_pl, Odds: 78% (1.2:1)
Bets placed: E$5944, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

emmwatson, Odds: 21% (4.6:1)
Bets placed: E$500, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Poland sting_pl vs emmwatson United Kingdom

Seasonal thread, mIRC #125fps
93 Hits
125fps B1: sting_pl vs zznak (No comments)
Posted by amOKchen @ 13:15 CDT, 29 July 2015 - iMsg
Tied:sting_pl, Odds: 86% (1.1:1)
Bets placed: E$1200, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

Tied:zznak, Odds: 13% (7.4:1)
Bets placed: E$10, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Poland sting_pl vs zznak Germany

Seasonal thread, mIRC #125fps
78 Hits
125fps B1: sting_pl vs zanzan (No comments)
Posted by amOKchen @ 13:14 CDT, 29 July 2015 - iMsg
sting_pl, Odds: 82% (1.2:1)
Bets placed: E$7042, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

zanzan, Odds: 17% (5.8:1)
Bets placed: E$500, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Poland sting_pl vs zanzan Sweden

Seasonal thread, mIRC #125fps
92 Hits
125fps B1: sting_pl vs base_ (No comments)
Posted by amOKchen @ 13:13 CDT, 29 July 2015 - iMsg
sting_pl, Odds: 24% (4.1:1)
Bets placed: E$3550, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

base_, Odds: 75% (1.3:1)
Bets placed: E$17785, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Poland sting_pl vs base_ Russia

Seasonal thread, mIRC #125fps
108 Hits
125fps B1: sting_pl vs larslarslars (No comments)
Posted by amOKchen @ 13:11 CDT, 29 July 2015 - iMsg
sting_pl, Odds: 77% (1.2:1)
Bets placed: E$17700, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

larslarslars, Odds: 22% (4.5:1)
Bets placed: E$2717, betting open: 13:00 CDT 28 Jul 2015 to 13:00 CDT 30 Jul 2015

125fps - GS1
Matches: BO1

Poland sting_pl vs larslarslars Denmark

Seasonal thread, mIRC #125fps
102 Hits
Team Combat Server (1 comment)
Posted by qwih @ 12:49 CDT, 29 July 2015 - iMsg
Were they an epic win? i always see a couple of them populated during the day and quite a lot in the evenings. I joined to see what's going on there and apparently it's full of brand new player fighting eachother. So were they an epic win because loadouts and such kept the experienced players away :D ?
184 Hits
DuelMania WorldWide 1on1 tournament (13 comments)
Posted by Åke Vader @ 11:35 CDT, 29 July 2015 - iMsg
Some time ago the next edition of DuelMania was announced. This time it comes with a bit of a twist as it bears the name DuelMania WorldWide, an online QuakeWorld duel tournament that aims to gather the best duel players around the globe for one final showdown. The tournament will take advantage of the project that has been going on for around 18 months, initiated by Australia Dirtbox and Portugal Mushi, with the goal of getting key servers in strategic servers in place to make matches on fair ping between contestants from different continents possible. So far there are players from Europe, North-America and all the way down to South America signed up.

The tournament will be played on the classic maps DM2, DM4, DM6, ZTNDM3 and Aerowalk. The major differences compared to previous incarnations of DuelMania is the server selection procedure and for a complete statement on that, please refer to the official Duelmania website.

Links: Head on over to Duelmania website and sign up!, mIRC #DuelMania
Edited by Badb0y at 13:46 CDT, 29 July 2015 - 1153 Hits
rapha is not a defensive player (80 comments)
Posted by Grota @ 07:16 CDT, 29 July 2015 - iMsg
He's a positionnal player, but by no means a defensive or +back player (Cypher even said it on his interview). He launches deadly attacks more often than you think (and keeps pushing to ensure the kill) and always goes for punishing damage. We saw it this quakecon. You can't win vs top players be being "just +back".

You just rage because he knows how to be patient and +back when he needs to, because yes, when you have a 200 200 evil hunting for you, you need to +back for 5 mins if needed, this is not lolCA. His capacity to know when to be agressive is probably the best in the world.
Edited by Grota at 10:29 CDT, 29 July 2015 - 2544 Hits
Interview with Found Em (No comments)
Posted by Memento_Mori @ 04:44 CDT, 29 July 2015 - iMsg
It's saturday night in Dallas, 3:30am. United States of America Rapha just won the stage match against Russia Evil, and everyone is celebrating and enjoying the end of Quakecon 2015.

I get the chance to sit down on the interview couch, my fellow audio recorder at hand, and chat with United States of America Rapha, United States of America Clock and United States of America Zero4. They are the core of team United States of America Found Em, who had gone through an incredible series of events (and lineups) leading up to this tournament.

At first I thought of this as a short interview, touching a specific topic, but we end up staying there for about one full hour, and going over the whole story of their line up, how it changed and why.


Article Page: 1, 2, 3, 4, 5, 6 || next page >>
Edited by Memento_Mori at 09:07 CDT, 29 July 2015 - 61 Hits
255 Hits
Signed Mousepad @ QuakeCon 2015 (15 comments)
Posted by Vig1lante @ 22:52 CDT, 28 July 2015 - iMsg
Yes this is a Steelseries qck+ that was signed by many people, and yes i had this pad for a while too.

many signed by most notable people such as: cooller, evil, rapha, dahang and more :)
727 Hits
UT2004 Fragmovie: EDGE2 by F51 (4 comments)
Posted by F51 @ 15:05 CDT, 28 July 2015 - iMsg



0 1 2 3 4 5 6 7 8 9 10
Rating: 9.1 (12 votes)
Unreal Tournament 2004 fragmovie starring RussiaF51 and RussiaALTER


Edited by F51 at 15:30 CDT, 28 July 2015 - 379 Hits
Best thing about qcon was fazz stream. (35 comments)
Posted by weltschmerz @ 14:11 CDT, 28 July 2015 - iMsg
Seriously. You had md vs avg all the time. Day in day out for weeks. Including teamspeak. Full insight into tactics and decision making. And the full emotional rollercoaster. The kind that made you wake up screaming at nights.

What a ride guys, what a ride. Hope none of you missed it, right there when it happened. Thanks so much fazz, noctis, spartie, demon! Was awesome of you to let us participate.
1625 Hits
video about competitive trackmania (1 comment)
Posted by basbaas @ 11:16 CDT, 28 July 2015 - iMsg
https://youtu.be/bVaM2e4ZLUk

Cool video with some pretty sick world record runs from the best competitive trackmania drivers on all environments.
199 Hits
125 FPS Sunday Cup #9 (25 comments)
Posted by Nico_QD @ 04:15 CDT, 28 July 2015 - iMsg
Scheduled: 10:00 CDT, 2 August 2015 to 14:00 CDT, 2 August 2015
Schedule: Passed

The 125 FPS QuakeLive Duel Sunday Cup #9 will take place this weekend.

Sign up link http://125fps.challonge.com/tournaments/signup/4sseE0gCAS


Streams: United Kingdom zLive, Russia 102
Links: Cup page, Event Rules, Web chat, +Forward post, 125FPS Balance 2015
Edited by xou at 13:21 CDT, 2 August 2015 - 4491 Hits
So what is the elder secret anyway (78 comments)
Posted by butcher_kgp @ 22:03 CDT, 27 July 2015 - iMsg
Is the mega bug = elder secret? or there is something else? Noctis had said syncerror will show it on quakecon unless someone found it prior to that. (Apparently noctis knows what the secret is)

If its indeed the mega bug then I am disappoint.
Edited by butcher_kgp at 22:03 CDT, 27 July 2015 - 3598 Hits
Not doom 4 footage (31 comments)
Posted by Lup1n @ 21:03 CDT, 27 July 2015 - iMsg
www.youtube.com/watch?v=h9XULy6aqy4

looks slow as fuck to me even at 125% speed
Edited by Lup1n at 21:04 CDT, 27 July 2015 - 1105 Hits
E-Sports by Frank Lantz (5 comments)
Posted by memph1s_ @ 19:03 CDT, 27 July 2015 - iMsg


It will be basic to most of us, but I liked how he touched on the aura and spirit of competition itself, something I have given thought to at times. His speech is also much more well-versed than all these documentaries they make for the average joe.

I don't know if Thorin will ever see this, but I've always wanted to see him do a piece on the philosophical side of competitive nature. Some of DDK's earlier videos had explored this side but were on the level of an individual rather than the nature itself. Maybe someone could send this hint across? :)

Does anyone have a definitive answer why a MOBA is watched a lot more than, say, a 1v1 duel? The latter is tons easier to follow and does not need the viewer to know much about the game itself; is it simply the popularity of each? Or is there more to it?
407 Hits
Too late for Quake Live? (103 comments)
Posted by Disrepute @ 16:17 CDT, 27 July 2015 - iMsg
This past week saw Quake finally listen to the community.

Instead of the usual focus on a tiny number of players battling it out for the title of the best introvert, we had a competition in the format most people actually enjoy playing.

Team modes.

Finally the focus was taken off the celebrity glamour of duel and placed on the community that actually supports the game.
Was the format perfect? No.

Are the team modes the best they could be for spectators? No.

Did the unenthusiastic commentary, lack of games streamed and poor analysis elevate the entertainment? No.

But for anybody with half a brain, this event was different. We actually brought back that excitement we had when Quake was worth a mention in ‘esports’.

Team modes built the community that encouraged players to fly thousands of miles and play for a realistic chance of ZERO dollars prize money.

I should not need to highlight the importance of focusing on making Quake an engaging and welcoming environment for team games. I outlined those obvious points previously.

All I must do is first thank ‘id’ (I presume Sync Error and Sponge) for listening to the community and finally giving the game some direction towards potential growth.

And secondly ask this question…is it all just too late?
Edited by Disrepute at 16:22 CDT, 27 July 2015 - 2035 Hits
need that info about what have i missed (24 comments)
Posted by dizzle @ 14:47 CDT, 27 July 2015 - iMsg
some break. lil week. preparing for myself to become a father, yes its crazy soon =] no more good weed.

so i miss quake con and the torunaments and get a rough idea snooping around but please what too much has been scattered on here.

small words. please share the small cap of info with me friends

PLEASE SOMEONE SUM IT UP THE QUAKECON 2015!

WHAT THE FUCK HAS HAPPENED=]
874 Hits
The International 2015 (16 comments)
Posted by amOKchen @ 14:11 CDT, 27 July 2015 - iMsg
Scheduled: 11:00 CDT, 27 July 2015 to 23:00 CDT, 8 August 2015
Ends In:

Ladies and gentlemen "The International 2015" is on!

Current prizepool: $17,541,321
Game: Dota 2
Event: Offline
Location: United States of America Seattle
Teams: 16

Groupstage: 27th to 31st (week one)
Main Event: 3rd to 8th (week two)



Brackets: Group stage & Main Event
Streams: Main stream, Stream 2, Stream 3
Coverage: Teamliquid
Edited by amOKchen at 15:03 CDT, 29 July 2015 - 1590 Hits
backwards b2r wallclip dm6 (30 comments)
Posted by d3phx @ 12:55 CDT, 27 July 2015 - iMsg
https://www.youtube.com/watch?v=ainDuc-hvqk

randomly went for it and got it lol
1498 Hits
Quakecon 2015 Day 3 by Meme (2 comments)
Posted by Memento_Mori @ 11:17 CDT, 27 July 2015 - iMsg
Final day of Quakecon 2015.
Edited by Memento_Mori at 11:17 CDT, 27 July 2015 - 876 Hits
IMG_3120.JPG (5 comments)
Posted by Memento_Mori @ 11:17 CDT, 27 July 2015 - iMsg
IMG_3120.JPG
996 Hits
IMG_3121.JPG (No comments)
Posted by Memento_Mori @ 11:17 CDT, 27 July 2015 - iMsg
IMG_3121.JPG
736 Hits
IMG_3123.JPG (13 comments)
Posted by Memento_Mori @ 11:17 CDT, 27 July 2015 - iMsg
IMG_3123.JPG
1297 Hits
IMG_3319.JPG (No comments)
Posted by Memento_Mori @ 11:16 CDT, 27 July 2015 - iMsg
IMG_3319.JPG
370 Hits
IMG_3320.JPG (No comments)
Posted by Memento_Mori @ 11:16 CDT, 27 July 2015 - iMsg
IMG_3320.JPG
347 Hits
IMG_3321.JPG (No comments)
Posted by Memento_Mori @ 11:16 CDT, 27 July 2015 - iMsg
IMG_3321.JPG
380 Hits
IMG_3322.JPG (1 comment)
Posted by Memento_Mori @ 11:16 CDT, 27 July 2015 - iMsg
IMG_3322.JPG
456 Hits
IMG_3323.JPG (3 comments)
Posted by Memento_Mori @ 11:16 CDT, 27 July 2015 - iMsg
IMG_3323.JPG
567 Hits
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